HDR Light Studio revolutionizes the lighting workflow in 3ds Max. It provides a fast, fun and creative approach to lighting. Spend less time with tedious setup or trial and error - gain more time to experiment and polish the shot.
To use HDR Light Studio live within 3ds Max, purchase HDR Light Studio and the 3ds Max Connection. The Connection creates the bridge between the two apps.
Stay on this page to read more about the 3ds Max Connection features
or find out more about the main HDR Light Studio app here.
I always wanted a tool to create my own HDR maps, but there weren't any decent tools for this task. Then HDR Light Studio came along and filled this gap for me. It’s a tool to not only to create 3D lighting environments in a very easy and intuitive way, but also to improve your existing HDRs. A must have!
HDR Light Studio is a real paradigm shift concerning lighting in a 3D environment. By making the interface simple and fast it makes it spontaneous, which is all important to us as artists. It helps us focus on lighting more, and to create subtle refined lighting effects that would be painstaking to create otherwise.
Area Lights are created and controlled for your renderer by HDR Light Studio through the connection. As lights are adjusted in HDR Light Studio, they are instantly updated in 3ds Max. Area Lights are positioned using LightPaint and Smart Dolly, controlling both the distance and scale of the light in one convenient slider. Area Lights are currently supported with: V-Ray, Maxwell, Octane, Thea and Corona.
HDR Light Studio's environment map (canvas) is shared with the environment map of the supported renderers in 3ds Max. During the lighting process a lower resolution map is used for interactive speed. For the final production rendering in 3DS Max - a full resolution, high dynamic range image is generated and passed through the connection.
Purchasing a connection allows artists to click on the model within 3ds Max viewports to position lights in HDR Light Studio.
Supported renderers are: Mental Ray, Iray, V-Ray, Maxwell, Octane, Thea, Corona,
ART Renderer (3ds Max 2017), Arnold (3ds Max 2017)
The HDR Light Studio lighting project is embedded within the 3ds Max scene file. So the lighting can be edited in the future whenever reloading the 3ds Max scene.
Send all or part of your 3ds Max scene directly into HDR Light Studio. 3ds Max 2014 choose between Collada and FBX exchange formats. 3ds Max 2015/2016 choose between FBX or Alembic.
3ds Max and 3ds Max Design - versions 2015, 2016, 2017
Renderers: Mental Ray, iRay, V-Ray 3, Maxwell 3, Octane, Thea Render, Corona,
ART Renderer (3ds max 2017), Arnold (3ds Max 2017)