NVIDIA Omniverse™ is a powerful multi-GPU real-time simulation and collaboration platform for 3D production pipelines based on Pixar's Universal Scene Description and NVIDIA RTX™ technology.
Omniverse enables universal interoperability across different applications and 3D ecosystem vendors. It provides efficient real-time scene updates and is based on open-standards and protocols.
You can find out more about Omniverse here:
Lightmap is very excited about the potential NVIDIA Omniverse can provide to 3D artists. Connecting HDR Light Studio to NVIDIA Omniverse enables new cutting edge lighting workflows - where lighting can be easily directed and created by team members collaborating in real-time, but working from different locations. HDR Light Studio's easy to use, dedicated lighting interface provides image-makers with the professional controls and content they need to light beautiful imagery in Omniverse.
Lightmap has been working with NVIDIA and developing an integration with Omniverse Create, a purpose-built app for advanced scene composition and world building. With Omniverse Create and Omniverse Connectors, creators, designers and artists can easily modify and iterate on USD-based scenes in real-time ray or referenced path tracing mode using the advanced Omniverse RTX Renderer. We demonstrated our proof of concept connection at our GTC 2021 presentation in April 2021. We are working to complete this connection - ensuring that it's robust and meets our QA standards, before release for our customers.