HDR Light Studio revolutionizes the lighting workflow in Maya. It provides a fast, fun and creative approach to lighting. Spend less time with tedious setup or trial and error - gain more time to experiment and polish the shot.
To use HDR Light Studio live within Maya, purchase HDR Light Studio and the Maya Connection. The Connection creates the bridge between the two apps.
Stay on this page to read more about the Maya Connection features
or find out more about the main HDR Light Studio app here.
HDR Light Studio is an excellent solution for creating varying types of lighting scenarios with HDR images. No longer are you stuck with stock HDR images or tediously editing them and constantly re-testing to get the look you want. I honestly can't imagine a lighting pipeline that would not benefit from this tool.
HDR Light Studio was invaluable for getting quality and fast results in the lighting – we were able to light accurately and in a very creative way, definitely making the process very enjoyable and intuitive for the lighting artist.
Area Lights are created and controlled for your renderer by HDR Light Studio through the connection. As lights are adjusted in HDR Light Studio, they are instantly updated in Maya. Area Lights are positioned using LightPaint and Smart Dolly, controlling both the distance and scale of the light in one convenient slider.
HDR Light Studio's environment map (canvas) is shared with the environment map of the supported renderers in Maya. During the lighting process a lower resolution map is used for interactive speed. For the final production rendering in Maya - a full resolution, high dynamic range image is generated and passed through the connection.
Purchasing a connection allows artists to click on the model within Maya's viewport to position lights on the map.
Supported renderers are Mental Ray, V-Ray, Arnold, Maxwell Render, Renderman, Redshift, Octane and Iray for Maya.
The HDR Light Studio lighting project is embedded within Maya's scene file. So the lighting can be edited in the future whenever reloading the Maya scene.
The connection also enables artists to push 3D models directly to HDR Light Studio without exporting from Maya and importing into HDR Light Studio. Send all or a selected part of your scene. Choose from Alembic or Mental Images scene formats. Alembic supports time and moving cameras.
Autodesk Maya 2014 to 2017 on Windows 64, Mac OS X 64 and Linux 64
(Maya LT is not supported)
Renderers: Mental Ray, Maxwell Render 3, V-Ray 3, Arnold,
Renderman RIS, Redshift, Octane and Iray for Maya.