HDR Light Studio provides a fast and precise way to light a 3D model. The lighting design is saved as a high dynamic range, high resolution environment map. If you purchase the connection, you can see the lighting evolve in your LightWave 3D final render windows as you shape the lighting in HDR Light Studio.
HDR Light Studio's environment map (canvas) is shared with the environment map of the supported renderers in LightWave 3D. During the lighting process a lower resolution map is used for interactive speed. For the final production rendering in LightWave 3D - a full resolution, high dynamic range image is generated and passed through the connection.
Purchasing a connection allows artists to click on the model within LightWave 3D viewports to position lights on the map.
Supported renderers are LightWave 3D, Octane and Arnold.
The HDR Light Studio lighting project is embedded within the LightWave 3D scene file. So the scene lighting can be reloaded and edited in the future.
HDR Light Studio has really changed the way I do my product/package renders. Now I don't even consider doing it without HDRLS. It's really faster and very, very intuitive. And the integration with LightWave 3D is amazing, completely lag free, with an immediate feedback.
The combination of LightWave’s VPR real-time renderer with HDR Light Studio’s live link and Light Paint makes it ridiculously easy to get the shot precisely as you want it. It’s quick to set up, and the integration is pretty much seamless. HDR Light Studio is easy to use and annoyingly addictive. CG is hard enough as it is, so be thankful there’s one less thing for you to worry about.
LightWave 3D versions 2015, 11.6, 11.5
Renderers: LightWave 3D, Octane v2 and Arnold
If you already have the plug-in and want the latest one, get the download by clicking the button below.