Main
Every light gets its appearance from content - either images or procedural shaders that define how it looks. The three tabs in the Appearance panel let you layer up to three pieces of content together, each one playing a distinct role.
Main is your primary content. It drives the full appearance of the light, carrying RGBA information - that's colour, brightness, and transparency all in one. For many lights, this tab is all you'll ever need. On this tab you will find all content types are available to choose from.