A quick video tutorial on using Advanced Rotations / Area Lights
A quick video tutorial on Advanced Rotations / HDRI Map
A quick video tutorial on using Light Handles
A quick video tutorial on adding new content to HDRI maps
A quick demonstration of how HDR Light Studio works with Cinema 4D connection.
A quick video on how HDR Light Studio works with Maya connection
In this tutorial we will use HDR Light Studio 5 to combine two HDRI maps, using the floor area of one, and the sky area of another, mixing them with a soft blend at the horizon. We will then add a gradient across the whole map acting as a color filter.
1. Delete the Default Gradient Background light
2. Create a Picture Background and load a HDRI map
HDR Light Studio 5 has seen the biggest set of changes we have ever made in the software. Some of those changes can at first seem like a step backwards for our existing users. The way version 5 handles loading image files is a good example.
We had a customer recently report that when a photographer client comes into the studio to art direct the lighting on CGI shots, then it is taking too long to load the huge HDRI maps he brings with him into HDR Light Studio 5, and that HDR Light Studio 4 was much faster.
We decided this subject was worthy of an article to explain the difference between version 4 and 5 in this respect, and check these load times for ourselves. Continue reading