Category Archives: Lighting Demos, Tutorials and Tips

New HDR Light Studio Training Video

To coincide with our latest release of HDR Light Studio Carbon – Drop 4, we have developed a new training video for users new and old to demonstrate the core concepts of how HDR Light Studio works. These helpful tips and shortcuts will ensure all users have a solid understanding of our software.

Getting Started with HDR Light Studio Video

Both a full-length video and bite-size version are available for your convenience. You can then follow along with the video using our free fully-functional 15 day trial of HDR Light Studio.

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Video Tutorial for Composting Lightpainted Automotive Shots

You may find this video tutorial useful. Dave Cox is a Senior Automotive CGI Artist and Automotive Photographer. He has produced a step-by-step guide to how he shoots and then edits real-world light painted automotive photographic layers – to create the final shot.

What peaked our interest is how these techniques are transferable to CGI shots. Picking and choosing how each light contributes to the shot, painting away areas where you don’t want the light to affect the subject to get the look you want. You can definitely use these techniques with HDR Light Studio on your automotive projects by soloing lights and rendering out the passes you want to composite.

Dave kindly let us share this video tutorial here on our blog. He has actually been a long time HDR Light Studio user with his CGI work, but it’s nice to see his real-world photography in action.

You can follow Dave on Instagram here: www.instagram.com/shootingdave

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Sophie’s Progress – A Christmas Project

Sophies Progress

After joining Lightmap in late 2017, I was set the challenge of creating a Christmas themed image to be included in the companies Christmas email, which required using software and techniques I was relatively unfamiliar with. I found this project to be very challenging, and I have to admit, it didn’t go exactly to plan. By sharing my progress with you, I hope I can highlight all the challenges I faced, and the solutions I learn along the way to improve my skills as a 3D artist.

snowman-rendersCinema 4D/ Octane Render                             Cinema 4D / Physical Render

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Add HDR Light Studio when the Model and Materials are Perfect

To make a realistic, high quality CGI image, you need everything to be right; a perfect 3D model with realistic shaders/materials that react to light (illuminations and reflections) correctly, with render settings that balance sensible render times with a high image quality. Only when all of those ingredients are working well you can start lighting a shot to a high standard using HDR Light Studio.

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Sophie’s Progress – Watch Project

Sophies Progress

My first project at Lightmap was to download a 3D watch model and texture, light and render within Maya and Arnold. Although the model was good, it was not smooth or detailed as required, so I re-modelled a large part of the watch to increase the detail required for a high quality render and optimised the remaining elements, tweaking and altering to achieve a smooth and detailed outcome.

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Requested version not supported

If you install a new version of HDR Light Studio or a Connection, you may see this message when you next start HDR Light Studio.

Requested version not supported (-6) HDRLightStudio. This is most likely due to your subscription/maintenance expiring.

requested-version-not-supported

If you have a permanent license of HDR Light Studio, this message is showing because the version of HDR Light Studio or Connection being used is newer than the version date in your license file. Continue reading

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Jagged Edges

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Here are some tips to help you fix jagged edges on lights when using HDR Light Studio

STEP 1 – Do a Production Render

When using HDR Light Studio connected live with your 3D software, a lower resolution and non sub-sampled HDRI map is shared. The default resolution of this HDRI map is just 646 pixels wide. Even at this low resolution, this is more than enough to provide a really good impression of the lighting/reflections, it’s calcualted fast and updates fast in your 3D software. (You can change the resolution of this live image (proxy) using Edit > Preferences, and changing the Proxy Map size to a higher resolution)

If there is a procedural light with a hard edge seen at this lower quality and lower resolution, this can result in jagged edges especially if the light is seen in a smooth flat reflection, or see in the background. Continue reading

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Tutorial: Mixing the Maps

In this tutorial we will use HDR Light Studio 5 to combine two HDRI maps, using the floor area of one, and the sky area of another, mixing them with a soft blend at the horizon. We will then add a gradient across the whole map acting as a color filter.

1. Delete the Default Gradient Background light

2. Create a Picture Background and load a HDRI map

mix_the_maps_01

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