Welcome to the third episode of 3D TALK.
We got in contact with Brendan to chat about his huge new project ‘The Complete Bike Owner’s Manual’ – where he created over 600 illustrations using 3ds Max, V-Ray and HDR Light Studio. We also cover his use of Modo as his favourite modelling tool and using Quixel and Substance for texturing. Plus there is a bonus section where we move onto the business side of being a 3D artist, where Brendan shares a wealth of his own experiences when thinking about how to charge for your work.
Press the ‘Play’ button below to listen, (You can also search for 3D Talk on iTunes)
Here are some more stunning images from ‘The Complete Bike Owners Manual‘.
Season’s greetings from Lightmap. It’s on this note we have a lovely festive project to share with you.
This holiday season Dose Pictures wanted warm up their creative skills and give back to the community. The Holiday Dreams Project was created in collaboration with Green Star Movement, a nonprofit that inspires students and community through the creation of public art.
The Dose team needed to create 5 different, unique illustrations for this project in a very short amount of time. While 2d digital painting was used for most of the pieces, artist Chris Boyd thought it was a great opportunity to use CINEMA 4D, Octane Render and, of course, HDR Light Studio.
The narrative for this holiday image was, “design the coolest gingerbread house.” In which Chris had to interpret the young students drawing into a fully realized 3d illustration.
Here is the original drawing:
An updated HDR Light Studio plug-in connection for Maya 2018 is now available for customers to download and for trials. Happy lighting!
Such a mouth watering set of images have been shared with us – delicious, we are drooling. Even better, they include a tribute to the software used in making them – Octane Render and HDR Light Studio logos are included. OK, we can’t wait any longer… we’re off to the cafe whilst you enjoy the rest of these images. Continue reading
We came across a stunning piece of work by Japanese 3D artist Masayoshi Shinohara. A lifelike portrait of Nozomi Sasaki, a fashion model in Japan. We were pleased to discover the shot was lit with the help of HDR Light Studio. So we got in touch with Masayoshi to find out how HDR Light Studio helped with the lighting process in Maya with Arnold Render.
“I took photos for reference. For the test, I used an exterior HDRI for lighting. But when I compared the reference with test render image, I could see I needed more natural sunlight and soft shadows, and I noticed the specular and reflections were not high enough.
I used HDR Light Studio to settle these problems easily. LightPaint helped me a lot. Increasing/decreasing light in a moment. I could change the light direction exactly as I wanted.
The realistic reflections in the eye, and skin specular – these are made using HDR Light Studio’s preset light source content. There are lots to choose from. Then I made fine adjustments in each light’s properties. It’s a simple workflow.
My final render is using only one SkydomeLight with a HDRI map from HDR Light Studio.”
Additional Project Details:
Modeling and details done in ZBrush.
Texture painting in Mari.
Hair using GeoMayaHair.
Rendered in Maya, Arnold (alShader).
To see more of Masayoshi Shinohara work, visit: shimasay.com
Shadowplay are a UK based studio providing CGI, Photography, Film, VR, Animation and Retouching services. They are visual storytellers with the skills and vision to bring any ideas to life.
We visited their studio in Gloucester to find out more about their work, tools and how HDR Light Studio is helping them to light their CGI images. We spoke with 3D Artist, Alex Birchmore.
Enjoy the video below.
A big thank you to the team at Shadowplay for hosting and spending their time with us.
An updated HDR Light Studio plug-in connection for CINEMA 4D R19 is now available for customers to download or for trials.
CINEMA 4D R19 is a fantastic new update from Maxon. The new viewport reflections for IBL and Area Lights work fantastic with HDR Light Studio, giving even more live feedback during the lighting process. Plus the new ProRender renderer is also working great with HDR Light Studio.
This new 2017.1123 build of the Cinema 4D Connection also fixes several bugs:
Fixed: C4DtoA hook stopped working after Arnold 2.1.2 update
Fixed: C4DtoA Area light textures are not loading correctly
Fixed: Bug where selecting an object, then copy and paste it (either CTRL+C then CTRL +V, or CTRL+Drag) the HDR Light Studio Environment was being selected.
Lightmap are having a Black Friday / Cyber Monday Sale again this year.
All orders made at our website – www.lightmap.co.uk during the sale period will automatically receive a 25% discount at checkout. This includes 1 year subscription, permanent licenses, and connections. Continue reading
Welcome to the second episode of 3D TALK.
Mark Segasby talks with HDR Light Studio user Samuel Axelsson. We discuss his path into 3D, the software he uses, his product visualization work for POC, his retouching for Volvo and his 3 year break from 3D learning to paint. It was an amazingly fun conversation.
Press the ‘Play’ button below to listen
Lightmap announces the immediate availability of the HDR Light Studio Connection for MODO 11. Compatible with MODO, Octane and V-Ray renderers.
Please Note: LightPaint in the MODO viewport in MODO version 11.1 does not work.
We are working with Foundry to find a fix for this issue. LightPaint works fine in MODO 11.0 viewport.