Author Archives: Lightmap

About Lightmap

Lightmap are the developers of HDR Light Studio - a dedicated lighting application for 3D artists. HDR Light Studio enables artists to light their shots faster and with more creative control than traditional tools. The dedicated lighting interface speeds up the lighting process with drag and drop simplicity - but with precise lighting controls.

HDR Light Studio – Connections Chart

HDR Light Studio can work with a wide range of leading 3D software. We have made this chart to easily see the connection features that are supported by each connection.

HDR Light Studio - Connections Chart

Click here to open a PDF version that also includes full descriptions of all 6 features.

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Requested version not supported

If you install a new version of HDR Light Studio or a Connection, you may see this message when you next start HDR Light Studio.

Requested version not supported (-6) HDRLightStudio. This is most likely due to your subscription/maintenance expiring.

requested-version-not-supported

If you have a permanent license of HDR Light Studio, this message is showing because the version of HDR Light Studio or Connection being used is newer than the version date in your license file. Continue reading

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V-Ray and HDR Light Studio

HDR Light Studio let’s you paint your V-Ray scenes directly with light.
It’s fast, precise and improves image quality!

HDR Light Studio supports V-Ray and plugs into 3ds Max, Maya, Cinema 4D, MODO  and Rhino. As you light your 3D scene in HDR Light Studio, the plugin updates V-Ray RT in real-time. Welcome to interactive image based lighting!

Chaos Quote

Try HDR Light Studio - V-Ray

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3D TALK – Episode 3 – Brendan McCaffrey

Brendan McCaffrey - 3D Talk

Welcome to the third episode of 3D TALK.

We got in contact with Brendan to chat about his huge new project ‘The Complete Bike Owner’s Manual’ – where he created over 600 illustrations using 3ds Max, V-Ray and HDR Light Studio. We also cover his use of Modo as his favourite modelling tool and using Quixel and Substance for texturing. Plus there is a bonus section where we move onto the business side of being a 3D artist, where Brendan shares a wealth of his own experiences when thinking about how to charge for your work.

Bike Manual 1

Enjoy!
Press the ‘Play’ button below to listen, (You can also search for 3D Talk on iTunes)

Here are some more stunning images from ‘The Complete Bike Owners Manual.

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A Dose of Festive Imagery

Season’s greetings from Lightmap. It’s on this note we have a lovely festive project to share with you.

This holiday season Dose Pictures wanted warm up their creative skills and give back to the community. The Holiday Dreams Project was created in collaboration with Green Star Movement, a nonprofit that inspires students and community through the creation of public art.

The Dose team needed to create 5 different, unique illustrations for this project in a very short amount of time. While 2d digital painting was used for most of the pieces, artist Chris Boyd thought it was a great opportunity to use CINEMA 4D, Octane Render and, of course, HDR Light Studio.

The narrative for this holiday image was, “design the coolest gingerbread house.” In which Chris had to interpret the young students drawing into a fully realized 3d illustration.

Here is the original drawing:

Holiday Dreams Project 1 Continue reading

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Image Based Lighting… A piece of cake!

Fabio Ciliberti - Breakfast

Such a mouth watering set of images have been shared with us – delicious, we are drooling. Even better, they include a tribute to the software used in making them – Octane Render and HDR Light Studio logos are included. OK, we can’t wait any longer… we’re off to the cafe whilst you enjoy the rest of these images. Continue reading

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Masayoshi Shinohara – Portrait of Nozomi Sasaki

Masayoshi Shinohara 01

We came across a stunning piece of work by Japanese 3D artist Masayoshi Shinohara. A lifelike portrait of Nozomi Sasaki, a fashion model in Japan. We were pleased to discover the shot was lit with the help of HDR Light Studio. So we got in touch with Masayoshi to find out how HDR Light Studio helped with the lighting process in Maya with Arnold Render.

Masayoshi says…

“I took photos for reference. For the test, I used an exterior HDRI for lighting. But when I compared the reference with test render image, I could see I needed more natural sunlight and soft shadows, and I noticed the specular and reflections were not high enough.

I used HDR Light Studio to settle these problems easily. LightPaint helped me a lot. Increasing/decreasing light in a moment. I could change the light direction exactly as I wanted.

The realistic reflections in the eye, and skin specular – these are made using HDR Light Studio’s preset light source content. There are lots to choose from. Then I made fine adjustments in each light’s properties. It’s a simple workflow.

My final render is using only one SkydomeLight with a HDRI map from HDR Light Studio.”

Masayoshi Shinohara 02

Masayoshi Shinohara 04

Masayoshi Shinohara 05

Additional Project Details:
Modeling and details done in ZBrush.
Texture painting in Mari.
Hair using GeoMayaHair.
Rendered in Maya, Arnold (alShader).

To see more of Masayoshi Shinohara work, visit: shimasay.com

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Shadowplay – Customer Feature Video

Shadowplay

Shadowplay are a UK based studio providing CGI, Photography, Film, VR, Animation and Retouching services. They are visual storytellers with the skills and vision to bring any ideas to life.

We visited their studio in Gloucester to find out more about their work, tools and how HDR Light Studio is helping them to light their CGI images. We spoke with 3D Artist, Alex Birchmore.

Enjoy the video below.

A big thank you to the team at Shadowplay for hosting and spending their time with us.

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