Published: 19th August 2013
Rhys White explains “Our goal was to create a high resolution, highly detailed image that felt tangible, something that looked like a physical sculpture of significant size and weight. Particular attention was paid in crafting imperfections such as grit, fine pits and scratches across the surface of the model.
HDR Light Studio was the perfect tool to devise the level of lighting realism required to produce the desired look. Using a decimated version of the final geometry, multiple lighting setups were created quickly and accurately to suit a range of metal materials. These subtly unique lighting passes and their corresponding materials were rendered separately using V-Ray and then composited to produce the final result.”