More than cars and product shots! So cool!

One of the most amazing things about working at Lightmap is seeing the images our customers send us… we are often impressed and sometimes surprised. We were very pleased when Piotr at Ars Thanea (www.arsthanea.com) shared these images with us. Piotr has now adopted HDR Light Studio as his main lighting tool when working in 3DS Max. He creates the overall lighting as a HDRI using HDR Light Studio…sometimes adding light to an existing HDRI… and then adds maybe one CG directional light mainly for controlling more distinct shadows.

Check out more content on these amazing images at Ars Thanea’s Behance page:
http://www.behance.net/gallery/Call-of-Juarez-The-Cartel-II/1904201

Well it was a thrill to see and explains why more VFX houses are becoming our customers – interactive HDRI lighting can be used for any type of work – not just cars and products!

Amazing images from www.arsthanea.com… thanks for sharing guys!

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About Mark Segasby

Mark Segasby is the Co-Founder and CEO of Lightmap. His background as a first class product designer and visualization artist led to the development of HDR Light Studio lighting software in 2009. Since then he has been working with 3D artists and designers around the world, helping them light their shots faster and with more creative control. Because HDR Light Studio works with all leading 3D software and renderers, Mark has gained considerable knowledge and experience of the rendering industry, being up to date with all the latest developments through Lightmap’s partnerships with the companies in this field. He is on a mission to teach 3D artists the importance of lighting as a key ingredient in the success of their imagery.