Gamma control has been added to images
Light Content Properties have been tabbed to save space and reduce the need for scrolling.
Content Presets (Content:Images, Content:Bulbs, Content: Gradients etc.) are even easier and faster to use:
Drag and drop onto any of the new content tabs (Master, Value Blend, Alpha Multiply).
Right Click on Content Preset thumbnail and choose 'Apply to Current Light' to apply (Master Content).
Drag and Drop Content Presets onto lights in the Light List to apply them (Master Content).
Batch Import of images as Element:Images
Easily add a batch of images to your User Presets, as Element: Images, by dragging and dropping the images onto the Presets panel in HDR Light Studio.
Resolution of loaded image is now shown on light properties panel.
Change in behavior: Middle mouse wheel scrolling does not scroll through the contents of a drop down list when the cursor is over the drop down. This change in behavior prevents accidental changing of light properties when scrolling up and down the light properties panel.
Updated to support Houdini 17
Updated to support RenderMan 22.
Fixing issues with latest Octane Render (API was overhauled and broke HDR Light Studio compatibility).
Maya/Octane: Later release of Octane broke HDR Light Studio compatibility. This has now been fixed.
Maya/Octane: Fixed a potential crash issue when starting the Octane IPR in Maya via HDR Light Studio.
3ds Max Connection
3ds Max/VRay Next: Fix issue with toggling area lights on and off.
3ds Max / Redshift: Updated to use the new Redshift Render View, this will only work with Redshift 2.6.24+
Production Render crash fix when lights are placed with a latitude of 90 (at the bottom of the map).
Cinema 4D Connection
Support added for Cinema 4D r20 (Released 12 Nov 2018)
This entry was posted in What's New.