Tag Archives: Octane Render

Sophie’s Progress – Balloon Text Project

Sophies Progress

The next challenge I was set at Lightmap was to create balloon style text in Cinema 4D, Modo, Maya and 3ds Max; rendering in Octane, V-Ray and Modo. The purpose of this project was to expand my knowledge and skill-set using a variety of software to model, sculpt and develop the perfect balloon text. My plan involved creating plastic and nylon metallic style balloons using  ‘HDR’ as my design, which may seem straightforward enough, but for a relative novice in balloon creation, it presented numerous challenges.

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Create-Visions: Amazing Scientific and Medical Visuals

Create-Visions work with exceptional 3D artists and science professionals with decades of experience to produce illustrations and animations of the tiny world inside us. They are passionate about scientific visualisation and medical animation, using Cinema 4D and Octane Render inconjunction with HDR Light Studio for lighting.

“I use HDR Light Studio daily for my work. The big advantage is that it saves times when it comes to lighting the scenes. The awesome part is that I adapt extremely simply existing HDRI maps and enhance them with other light sources. I feel far more creatively free”.
Andreas Fülscher – Create-Visions

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A Dose of Festive Imagery

Season’s greetings from Lightmap. It’s on this note we have a lovely festive project to share with you.

This holiday season Dose Pictures wanted warm up their creative skills and give back to the community. The Holiday Dreams Project was created in collaboration with Green Star Movement, a nonprofit that inspires students and community through the creation of public art.

The Dose team needed to create 5 different, unique illustrations for this project in a very short amount of time. While 2d digital painting was used for most of the pieces, artist Chris Boyd thought it was a great opportunity to use CINEMA 4D, Octane Render and, of course, HDR Light Studio.

The narrative for this holiday image was, “design the coolest gingerbread house.” In which Chris had to interpret the young students drawing into a fully realized 3d illustration.

Here is the original drawing:

Holiday Dreams Project 1 Continue reading

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Image Based Lighting… A piece of cake!

Fabio Ciliberti - Breakfast

Such a mouth watering set of images have been shared with us – delicious, we are drooling. Even better, they include a tribute to the software used in making them – Octane Render and HDR Light Studio logos are included. OK, we can’t wait any longer… we’re off to the cafe whilst you enjoy the rest of these images. Continue reading

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3D TALK – Episode 1 – Wojciech Portnicki

3D TALK - EPISODE 1

Welcome to the first episode of 3D TALK – where I talk to 3D artists and learn about their journey into 3D, the tools they use and anything else interesting that crops up.

I had a really enjoyable conversation with Polish 3D artist Wojciech Portnicki. We chatted about his path into 3D, his use of MODO with Octane Render working for Harman in China, and much more. The sound quality is poor, as it was recorded over skype, but stick with it, he has a great story. Not many 3D artists start out as librarians.

Enjoy!
Press the ‘Play’ button below to listen

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John Wick 2 – Amador Valenzuela’s stunning work lit with HDR Light Studio

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Amador Valenzuela is Founder & Creative Director of Black Book Studio. Black Book Studio is a creative studio focused on design & animation for the entertainment, advertising, and independent entrepreneur communities.

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Black Book recently used HDR Light Studio for lighting the opening shots in the movie John Wick 2. We got in touch to find out more about Amador’s history in 3D, the tools he uses, and how HDR Light Studio was used for John Wick 2.

Amador, how did you get started in 3D?
I’ve always had a passion for drawing and painting, and I knew I wanted to work in a creative field when I grew up. In high school, I took scenic design classes where we built sets for plays. It taught me how to work in a team environment which I loved. 3D seemed to be a mixture of those traditional mediums taken to the next level. I figured demand for that kind of work would only grow over time, so I made a strategic decision to study “computer animation” in College.

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2017 Survey Winners

At Lightmap, we enjoy doing customer surveys to understand what you love about HDR Light Studio and what you want us to improve. We are grateful to our customers who took time to complete the survey and share some amazing insights. It will definitely help us shape the software in future.

Through the survey, we found that 98% of customers would recommend HDR Light Studio to a friend or colleague. This is a big achievement for us! Thank you for loving and lighting with us.

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Cinema 4D Artists: Irinel Papuc

IPD3D - Daily Render

I’m a long time admirer of Irinel Papuc’s renders, many of which are posted at the Octane Render Facebook Group. I like how each render is about solving a particular challenge, be it trying out a new special effect/process or perfecting a material. I can see how doing these experiments, out side of the day to day workload, will really increase the skills you have at your disposal.

So it was great news to hear that many of those images were also lit with HDR Light Studio. This was the excuse I needed to get in touch with Irinel and find out more. Continue reading

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Lightmap Launches HDR Light Studio 5.3

Innovative computer graphics lighting tool adds revolutionary new Area Lights feature.

1st March 2016 – Today, Lightmap announced the immediate availability of HDR Light Studio version 5.3. This new release adds ‘Area Lights’ to its feature set, allowing users to interactively create and control both HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists world-wide.Maya Connection - Renderers

The ‘Maya’ Connection is the first to take advantage of the new Area Lights feature, supporting all leading renderers: MentalRay, V-Ray, Maxwell, Arnold, Octane, Redshift, RenderMan and Iray for Maya.

3ds Max, Cinema 4D, Modo and Nuke/Octane Connections will be updated soon to support the new area lights feature.

“We are very excited about the HDR Light Studio 5.3 release. The ability to control both the environment map and area lights using one unified lighting workflow is a totally unique approach and a significant evolution of our software. In fact it’s the biggest update we have ever made” says Mark Segasby, Lightmap CEO. “Our customers love how fast they can block out lighting and adjust it using HDR Light Studio’s interactive HDRI map, and how fast this renders. By adding the ability to promote a light from the HDRI map into 3D, users can use all of HDR Light Studio’s controls and content to light details on their models too.”

Area Lights in Maya

Left: Area Lights in the Maya scene    Right: Area Lights lighting effect

IBL and Final Shot

Left: Just the HDRI map lighting     Right: Area Lights and HDRI map lighting together

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