Tag Archives: Octane Render

Image Based Lighting… A piece of cake!

Fabio Ciliberti - Breakfast

Such a mouth watering set of images have been shared with us – delicious, we are drooling. Even better, they include a tribute to the software used in making them – Octane Render and HDR Light Studio logos are included. OK, we can’t wait any longer… we’re off to the cafe whilst you enjoy the rest of these images. Continue reading

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3D TALK – Episode 1 – Wojciech Portnicki

3D TALK - EPISODE 1

Welcome to the first episode of 3D TALK – where I talk to 3D artists and learn about their journey into 3D, the tools they use and anything else interesting that crops up.

I had a really enjoyable conversation with Polish 3D artist Wojciech Portnicki. We chatted about his path into 3D, his use of MODO with Octane Render working for Harman in China, and much more. The sound quality is poor, as it was recorded over skype, but stick with it, he has a great story. Not many 3D artists start out as librarians.

Enjoy!
Press the ‘Play’ button below to listen

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Duncan Dix Audi A3 project lit with HDR Light Studio

Duncan Dix is D&AD awarded Creative Director with 10 years’ experience across Broadcast, Film, Live Event & Print. Duncan lit Audi A3 images with HDR Light Studio and shared his story of lighting with us.

Audi A3

Audi A3

Here is what he says- I’m finding Light Studio indispensable. It’s one of those things – once you use it it’s hard to go back to a workflow without it.

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John Wick 2 – Amador Valenzuela’s stunning work lit with HDR Light Studio

amador_photo_01

Amador Valenzuela is Founder & Creative Director of Black Book Studio. Black Book Studio is a creative studio focused on design & animation for the entertainment, advertising, and independent entrepreneur communities.

john-wick-titles-grid

Black Book recently used HDR Light Studio for lighting the opening shots in the movie John Wick 2. We got in touch to find out more about Amador’s history in 3D, the tools he uses, and how HDR Light Studio was used for John Wick 2.

Amador, how did you get started in 3D?
I’ve always had a passion for drawing and painting, and I knew I wanted to work in a creative field when I grew up. In high school, I took scenic design classes where we built sets for plays. It taught me how to work in a team environment which I loved. 3D seemed to be a mixture of those traditional mediums taken to the next level. I figured demand for that kind of work would only grow over time, so I made a strategic decision to study “computer animation” in College.

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2017 Survey Winners

At Lightmap, we enjoy doing customer surveys to understand what you love about HDR Light Studio and what you want us to improve. We are grateful to our customers who took time to complete the survey and share some amazing insights. It will definitely help us shape the software in future.

Through the survey, we found that 98% of customers would recommend HDR Light Studio to a friend or colleague. This is a big achievement for us! Thank you for loving and lighting with us.

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Cinema 4D Artists: Irinel Papuc

IPD3D - Daily Render

I’m a long time admirer of Irinel Papuc’s renders, many of which are posted at the Octane Render Facebook Group. I like how each render is about solving a particular challenge, be it trying out a new special effect/process or perfecting a material. I can see how doing these experiments, out side of the day to day workload, will really increase the skills you have at your disposal.

So it was great news to hear that many of those images were also lit with HDR Light Studio. This was the excuse I needed to get in touch with Irinel and find out more. Continue reading

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Lightmap Launches HDR Light Studio 5.3

Innovative computer graphics lighting tool adds revolutionary new Area Lights feature.

1st March 2016 – Today, Lightmap announced the immediate availability of HDR Light Studio version 5.3. This new release adds ‘Area Lights’ to its feature set, allowing users to interactively create and control both HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists world-wide.Maya Connection - Renderers

The ‘Maya’ Connection is the first to take advantage of the new Area Lights feature, supporting all leading renderers: MentalRay, V-Ray, Maxwell, Arnold, Octane, Redshift, RenderMan and Iray for Maya.

3ds Max, Cinema 4D, Modo and Nuke/Octane Connections will be updated soon to support the new area lights feature.

“We are very excited about the HDR Light Studio 5.3 release. The ability to control both the environment map and area lights using one unified lighting workflow is a totally unique approach and a significant evolution of our software. In fact it’s the biggest update we have ever made” says Mark Segasby, Lightmap CEO. “Our customers love how fast they can block out lighting and adjust it using HDR Light Studio’s interactive HDRI map, and how fast this renders. By adding the ability to promote a light from the HDRI map into 3D, users can use all of HDR Light Studio’s controls and content to light details on their models too.”

Area Lights in Maya

Left: Area Lights in the Maya scene    Right: Area Lights lighting effect

IBL and Final Shot

Left: Just the HDRI map lighting     Right: Area Lights and HDRI map lighting together

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Octane for MODO beta has begun!

Octane for MODO

The Octane Render for MODO beta has now begun.

I took Octane for a spin in MODO and was delighted to discover that HDR Light Studio worked out of the box because Octane can use the MODO environment for its environment lighting too! Yay! I was able to use LightPaint in the MODO viewport to place lights and see the lighting update in an instant in Octane. I have a pretty decent consumer grade graphics card (GTX780) and it was soooo fast!! I was able to take my existing watch demo scene setup for the MODO renderer, and add the Octane materials all within half an hour…. without reading the manual too. So the integration is very intuitive and easy to use, and I found myself really having some fun using it. The quality of the image I was creating was really great and depth of field noise resolved really fast. I’m looking forward to having another play, maybe with a car model next time.

The beauty of HDR Light Studio is that your lighting will work with any renderer as it’s all coming from a HDRI map – it’s the only truly portable lighting format. As new renderers come to MODO we look forward to supporting them too!

Do check out Octane for MODO at the Otoy website: http://render.otoy.com/shop/modo_plugin.php

 

 

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HDR Light Studio launches LightWave3D plug-in

HDR Light Studio adds an exciting new way to light your shots in LightWave 3D.

HDR Light Studio - Lightwave3D

Newtek LightWave3D users can now enjoy live lighting sessions with HDR Light Studio – for the real-time creation and editing of HDRI maps with instant feedback in the VPR view.

HDR Light Studio adds an exciting new way to light your shots in LightWave 3D that’s: easy, fast, creative, and produces stunning final results. Simply click on the LightWave viewport, even in VPR mode or an Octane Live view, to position your lights where you want them directly on your shot, with instant visual feedback. This point and click lighting approach will revolutionize your rendering workflow – saving time and improving your renders.

“It’s exciting to see HDR Light Studio go to market with its new Live Connection plug-in for LightWave—the first designed to directly support LightWave’s VPR,” said Rob Powers, president, LightWave 3D Group. “By offering an interactive, real-time lighting tool that takes advantage of the power of the VPR in LightWave, artists are free to easily explore different image-based lighting scenarios.  Image based lighting was a first in LightWave; it creates very realistic and subtle lighting of a scene. HDR Light Studio’s ability to tap into the VPR to extend image-based editing makes it an essential tool for any LightWave artist.”

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New HDR Light Studio – 3ds Max Live Connection

3ds Max and HDR Light Studio 4

The HDR Light Studio Live Connection for 3ds Max has had a significant upgrade and is available for download today.

The first release supported a live workflow with V-Ray only. Now 3ds Max users can enjoy a real-time HDR Light Studio workflow with: MentalRay, iRay, V-Ray, Maxwell Render, Octane Render and Thea Render. The plug-in also supports 3ds Max / 3ds Max Design –  2013 and 2014 releases.

In addition, the new plug-in has also been unified into a single panel for Live controls and Scene Sync to LiveLight. Plus the installation has been simplified into a single installer exe file.

To find out more, check out the 3ds Max page on our web site

The updated 3ds Max Live connection requires HDR Light Studio 4.2 (also released today).
The new plug-in a free update to all version 4 customers and is included with HDR Light Studio 4 – Complete.

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