Tag Archives: lighting

Masayoshi Shinohara – Portrait of Nozomi Sasaki

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We came across a stunning piece of work by Japanese 3D artist Masayoshi Shinohara. A lifelike portrait of Nozomi Sasaki, a fashion model in Japan. We were pleased to discover the shot was lit with the help of HDR Light Studio. So we got in touch with Masayoshi to find out how HDR Light Studio helped with the lighting process in Maya with Arnold Render.

Masayoshi says…

“I took photos for reference. For the test, I used an exterior HDRI for lighting. But when I compared the reference with test render image, I could see I needed more natural sunlight and soft shadows, and I noticed the specular and reflections were not high enough.

I used HDR Light Studio to settle these problems easily. LightPaint helped me a lot. Increasing/decreasing light in a moment. I could change the light direction exactly as I wanted.

The realistic reflections in the eye, and skin specular – these are made using HDR Light Studio’s preset light source content. There are lots to choose from. Then I made fine adjustments in each light’s properties. It’s a simple workflow.

My final render is using only one SkydomeLight with a HDRI map from HDR Light Studio.”

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Additional Project Details:
Modeling and details done in ZBrush.
Texture painting in Mari.
Hair using GeoMayaHair.
Rendered in Maya, Arnold (alShader).

To see more of Masayoshi Shinohara work, visit: shimasay.com

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3D TALK – Episode 2 – Samuel Axelsson

3D TALK - Episode 2

Welcome to the second episode of 3D TALK.

Mark Segasby talks with HDR Light Studio user Samuel Axelsson. We discuss his path into 3D, the software he uses, his product visualization work for POC, his retouching for Volvo and his 3 year break from 3D learning to paint. It was an amazingly fun conversation.

Enjoy!
Press the ‘Play’ button below to listen

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In conversation with Derek DSouza – Happy Finish

Founded in 2004, Happy Finish is a globally renowned Production Studio and Agency offering a vast range of cross-platform creative production services including VR, AR & Mixed Reality, 360 images, Stills Retouching & CGI, Animation and Motion Production & Post, as well as Artificial Intelligence. (Wow, that’s a lot of services!)

Derek Dsouza

Derek DSouza

We spoke to Derek DSouza, a CG Artist based at Happy Finish’s Mumbai Office, to discuss the challenges faced by CG Artists in India, his preferred workflow to meet these demands and of course how HDR Light Studio plays a key part of their workflow. Continue reading

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HDR Light Studio – Key to Sonoco-Trident 3D Success

bourjois_beauty Sonoco-Trident is the world’s fastest growing and most innovative digital brand management business. They have been using HDR Light Studio for 2 years now.

Let’s see what Sonoco-Trident 3D artists have to say about HDR Light Studio software.

  • The software allows us to very quickly create very realistic lighting set ups for our CGI scenes. It has completely changed how we build our scenes and allowed us to massively improve the quality of renders we produce.
  • HDR Light Studio is very easy to use, and gives us full control of specific highlights and shadows with its full spectrum of controls, presets and settings.
  • The software is perfect for creating studio style product shots, which is the bulk of what we do at Trident. It has everything you need to recreate a virtual photography studio on your desktop. Having the ability to ‘drag and drop’ a highlight means you can focus on creativity rather than technical limitations. Prefect for people who aren’t very technical, like me!

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John Wick 2 – Amador Valenzuela’s stunning work lit with HDR Light Studio

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Amador Valenzuela is Founder & Creative Director of Black Book Studio. Black Book Studio is a creative studio focused on design & animation for the entertainment, advertising, and independent entrepreneur communities.

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Black Book recently used HDR Light Studio for lighting the opening shots in the movie John Wick 2. We got in touch to find out more about Amador’s history in 3D, the tools he uses, and how HDR Light Studio was used for John Wick 2.

Amador, how did you get started in 3D?
I’ve always had a passion for drawing and painting, and I knew I wanted to work in a creative field when I grew up. In high school, I took scenic design classes where we built sets for plays. It taught me how to work in a team environment which I loved. 3D seemed to be a mixture of those traditional mediums taken to the next level. I figured demand for that kind of work would only grow over time, so I made a strategic decision to study “computer animation” in College.

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Alberto Luque Marta – First experience with HDR Light Studio

Alberto Luque Marta used HDR Light Studio for the first time to light his project. We were excited to know about his first impression.

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He said “The advantage is quite clear, you have the possibility to create a study light or custom fill light to illuminate the model you are going to light and not use a pre-made one.
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2017 Survey Winners

At Lightmap, we enjoy doing customer surveys to understand what you love about HDR Light Studio and what you want us to improve. We are grateful to our customers who took time to complete the survey and share some amazing insights. It will definitely help us shape the software in future.

Through the survey, we found that 98% of customers would recommend HDR Light Studio to a friend or colleague. This is a big achievement for us! Thank you for loving and lighting with us.

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MODO Artist: Kaoru Toyoguchi – JVCKENWOOD

Kaoru Toyoguchi is a Designer at the JVCKENWOOD Design Corporation in Japan, where he produces beautiful still images and animated visualizations of their products for packaging, catalogues and online. We caught up with Kaoru, who uses HDR Light Studio on 100% of his images, to understand why.

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© JVCKENWOOD DESIGN Corporation

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Delicious Computer Generated Imagery

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Luminous Creative Imaging have produced a really gorgeous personal project: Caramel Loves Chocolate.

It’s about fluid dynamics, color, taste, and chocolate and caramel in a loving embrace. Everything was created in 3D and sculpted in Mudbox. Lighting was done in HDR Light Studio 5 and rendered with Maya/Mental Ray.

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The Complete Shot

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Sculpting in Mudbox

Lighting in HDR Light Studio 5

Lighting in HDR Light Studio 5

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