Tag Archives: iRay

GPU Technology Conference Japan 2015

HAKUHODO PRODUCT'S INC

We were very pleased to hear that Mr. Shirasawa of HAKUHODO PRODUCT’S Inc. demonstrated their use of HDR Light Studio 5 in their visualisation pipeline at his presentation: A Making of the Fastest and High-Quality CG using QuadroVCA, MDL, IRAY by HAKUHODO PRODUCT’S INC. at the GPU Technology Conference Japan on September 18, 2015. He was also kind enough to share one of his slides with us from this event.

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Anton Bessonov – Stunning 3ds Max Shots

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

We were delighted to be sent this amazing work by HDR Light Studio user Anton Bessonov. He says ” I love HDR Light Studio, because I do not know how I used to live without it! It greatly simplifies the lives of those who are engaged in rendering.”

Thanks for the beautiful imagery and kind words!

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

Anton Bessonov - HDR Light Studio
3ds Max / Corona Render / HDR Light Studio

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

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New HDR Light Studio – 3ds Max Live Connection

3ds Max and HDR Light Studio 4

The HDR Light Studio Live Connection for 3ds Max has had a significant upgrade and is available for download today.

The first release supported a live workflow with V-Ray only. Now 3ds Max users can enjoy a real-time HDR Light Studio workflow with: MentalRay, iRay, V-Ray, Maxwell Render, Octane Render and Thea Render. The plug-in also supports 3ds Max / 3ds Max Design –  2013 and 2014 releases.

In addition, the new plug-in has also been unified into a single panel for Live controls and Scene Sync to LiveLight. Plus the installation has been simplified into a single installer exe file.

To find out more, check out the 3ds Max page on our web site

The updated 3ds Max Live connection requires HDR Light Studio 4.2 (also released today).
The new plug-in a free update to all version 4 customers and is included with HDR Light Studio 4 – Complete.

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Jeff Patton NVIDIA feature

There’s a nice feature on Jeff Patton and his work using 3DS Max with iRay on the NVidia web site. Check it out here: http://www.nvidia.com/object/mercedes-benz.html

It does however fail to mention that Jeff has been a long time user of HDR Light Studio in his work, and in fact it’s a key component in achieving his superb results. Nearly all Jeff’s renders now utilize HDR Light Studio – in most cases representing all of the lighting for the scene. Jeff is able to take background photographs and build convincing HDR environments using HDR Light Studio to work on top of existing HDR environments from other locations and craft them using additional lighting and effects – so you’d never guess no HDR was shot on the background location.

The results are great car renders that bring out the best in the vehicle whilst bedding the car into the background. Certainly iRay and HDR Light Studio has proven to be an ideal partnership here.

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