Tag Archives: HDRI map

CINEMA 4D R19 Support Released

Cinema 4D R19

An updated HDR Light Studio plug-in connection for CINEMA 4D R19 is now available for customers to download or for trials.

CINEMA 4D R19 is a fantastic new update from Maxon. The new viewport reflections for IBL and Area Lights work fantastic with HDR Light Studio, giving even more live feedback during the lighting process. Plus the new ProRender renderer is also working great with HDR Light Studio.

CINEMA 4D R19 and HDR Light Studio

This new 2017.1123 build of the Cinema 4D Connection also fixes several bugs:
Fixed: C4DtoA hook stopped working after Arnold 2.1.2 update
Fixed: C4DtoA Area light textures are not loading correctly
Fixed: Bug where selecting an object, then copy and paste it (either CTRL+C then CTRL +V, or CTRL+Drag) the HDR Light Studio Environment was being selected.

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3D TALK – Episode 2 – Samuel Axelsson

3D TALK - Episode 2

Welcome to the second episode of 3D TALK.

Mark Segasby talks with HDR Light Studio user Samuel Axelsson. We discuss his path into 3D, the software he uses, his product visualization work for POC, his retouching for Volvo and his 3 year break from 3D learning to paint. It was an amazingly fun conversation.

Enjoy!
Press the ‘Play’ button below to listen

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In conversation with Derek DSouza – Happy Finish

Founded in 2004, Happy Finish is a globally renowned Production Studio and Agency offering a vast range of cross-platform creative production services including VR, AR & Mixed Reality, 360 images, Stills Retouching & CGI, Animation and Motion Production & Post, as well as Artificial Intelligence. (Wow, that’s a lot of services!)

Derek Dsouza

Derek DSouza

We spoke to Derek DSouza, a CG Artist based at Happy Finish’s Mumbai Office, to discuss the challenges faced by CG Artists in India, his preferred workflow to meet these demands and of course how HDR Light Studio plays a key part of their workflow. Continue reading

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HDR Light Studio – Key to Sonoco-Trident 3D Success

bourjois_beauty Sonoco-Trident is the world’s fastest growing and most innovative digital brand management business. They have been using HDR Light Studio for 2 years now.

Let’s see what Sonoco-Trident 3D artists have to say about HDR Light Studio software.

  • The software allows us to very quickly create very realistic lighting set ups for our CGI scenes. It has completely changed how we build our scenes and allowed us to massively improve the quality of renders we produce.
  • HDR Light Studio is very easy to use, and gives us full control of specific highlights and shadows with its full spectrum of controls, presets and settings.
  • The software is perfect for creating studio style product shots, which is the bulk of what we do at Trident. It has everything you need to recreate a virtual photography studio on your desktop. Having the ability to ‘drag and drop’ a highlight means you can focus on creativity rather than technical limitations. Prefect for people who aren’t very technical, like me!

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John Wick 2 – Amador Valenzuela’s stunning work lit with HDR Light Studio

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Amador Valenzuela is Founder & Creative Director of Black Book Studio. Black Book Studio is a creative studio focused on design & animation for the entertainment, advertising, and independent entrepreneur communities.

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Black Book recently used HDR Light Studio for lighting the opening shots in the movie John Wick 2. We got in touch to find out more about Amador’s history in 3D, the tools he uses, and how HDR Light Studio was used for John Wick 2.

Amador, how did you get started in 3D?
I’ve always had a passion for drawing and painting, and I knew I wanted to work in a creative field when I grew up. In high school, I took scenic design classes where we built sets for plays. It taught me how to work in a team environment which I loved. 3D seemed to be a mixture of those traditional mediums taken to the next level. I figured demand for that kind of work would only grow over time, so I made a strategic decision to study “computer animation” in College.

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Alberto Luque Marta – First experience with HDR Light Studio

Alberto Luque Marta used HDR Light Studio for the first time to light his project. We were excited to know about his first impression.

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He said “The advantage is quite clear, you have the possibility to create a study light or custom fill light to illuminate the model you are going to light and not use a pre-made one.
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Cinema 4D Artists: Markus von Luecken – Bildbotschaft

Founded in 2008, Bildbotschaft is a German CGI and retouching studio specialising in the creation of high quality, beautiful images. Bildbotschaft collaborates with leading creatives and agencies to achieve the most creative outcomes possible.

Called out as one of the world’s top 200 digital artists by the Luerzer’s Archive, Founder and owner Markus von Luecken is a renowned digital artist whose work has been featured in numerous magazines and books about photography and digital art globally including ‘Graphis ‚100 Best in Photography‘ and One Eyeland ‘Best of the Best Photographers’.

Markus loves digital art and enjoys working with emerging and established talents from the creative industry.  His work is based on the quintessence of photography: painting with light.

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HDR Light Studio 5.4

HDR Light Studio 5.4

Watch this video for an overview of the new features:

How do I get my hands on it?

Don’t forget, we’re here to help.  If you have any questions at all, please don’t hesitate to contact sales@lightmap.co.uk

The Juicy Details

Adjustable Light Handles

Since HDR Light Studio 1, lights have been positioned by their centres, as indicated by the orange dot – we call this the handle. But sometimes when using LightPaint to position lights on the 3D model, you don’t want to place a light by its centre. HDR Light Studio 5.4 introduces adjustable handles that can be positioned anywhere within the light.

The handle can be easily moved using the sliders or by dragging directly in the Light preview image.

In the image below, you can see how the light handle has been moved to the top edge of the light preview and that LightPaint has been used in the Render View to position the light by its edge.

Light Handle Example

In the example below the light is also being placed onto the bottle using its edge.

Light Handle Example

Advanced Rotations

3D mapped lights are no longer limited to being orientated ‘normal’ to the lighting sphere, or for area lights, facing directly at the LightPaint location. X and Y rotations allow lights to be orientated in any direction. The light orientation is controlled with X,Y,Z rotations click and drag controls, these work relative to the light’s current orientation, so are easy to use.

Full 3 axis rotations allow new content to be added into a HDRI map and precisely orientated to simulate any 3D positioning. This provides far greater control over your existing HDRI maps.

In the example below new windows, signs, a wall and much more has been added to the existing HDRI map. This is only possible due to the new rotation controls. Even the tube lighting in the ceiling has been boosted with new lights positioned to match up exactly with those existing tube lights.

Adding content to HDRI map

Area Lights can now point in any direction and are not limited to face the LightPaint location. So LightPaint can be used to position the light, but the direction it faces can easily be adjusted. In the example below the light has been positioned using LightPaint but orientated to uplight the ogres face. It is true that orientating lights in 3D software is easy, the difference using HDR Light Studio, is the fluidity and ease in which the lighting can be created, adjusted and positioned in a very creative way – concentrating on the lighting effect in the final shot and not worrying about moving lights in 3D space.

Area Light Rotations

Rotation Modes
Rotation Modes allow the user to change the orientation characteristics of a light, providing useful behaviours for the lighting artist. There are 4 Rotation Modes:

Rotation Modes

Free: Behaves the same as when the Advanced Rotation setting is off (lights are normal to the lighting sphere and area lights face the LightPaint location), but you are able to manually adjust the X,Y,Z rotations of the light.

V-Lock: Light is always vertical, and aligned with the LightPaint location – This is ideal for pack shots, maintaining the vertical alignment of lights.

H-Lock: Light is always horizontal, but aligned with the LightPaint location.

Fixed: Ignores the LightPaint location, default to horizontal and aligned with world X axis – Ideal for placing the light over a car with a fixed orientation.

The X,Y,Z rotations are applied as an offset to these default behaviours, and this offset is maintained even when moving the light. So for example if V-Lock mode is used, the light can be tilted a little off vertical and wherever the light is place it will face a little off vertical.


New Light Sources

32 additional Studio Light Sources have been added to the Preset library.
(Customers should download Studio Lights 2 to get these new lights, for trial users they are included in the trial lights at lo-resolution)

New Preset Lights in HDR Light Studio 5.4

 

 

Nice New Touches
The cursor is now updated to indicate which tool is active when using the Canvas, Render View and Light Preview.
Double click on any slider label text to reset the slider to its default value.

Enhancements
Cinema 4D Connection now supports R18
DeltaGen Connection now supports 2017x
15 day fully functional trial now includes all Preset Lights at low resolution

Watch demo videos of the new features in action on our What’s New page.

15 Day Trial

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Area Lights added to MODO Connection

MODO Area LightsFriday 1st July 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.4. This new release adds ‘Area Lights’ to the MODO plug-in Connection, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use. The Area Light feature is compatible with: MODO Renderer, Octane and V-Ray. This update also adds compatibility with MODO version 10. Continue reading

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