Lightmap Labs: Octane for Nuke / Frame Buffer

We have been doing some R&D recently with Octane for Nuke plug-in developer. This has led to a really cool new feature we are exploring – a Frame Buffer in the HDR Light Studio interface. This is not available in our release software yet and is something we are still developing and evaluating.

In this video skip to 6 minutes 30 seconds to see this in action.

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Area Lights added to 3ds Max and Cinema 4D Connections

12th May 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.3. This new release adds ‘Area Lights’ to the 3ds Max and Cinema 4D Connections, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists.

Introduction to Area Lights in 3ds Max


The 3ds Max Connection supports Area Lights for these compatible renderers:
V-Ray, Maxwell, Octane, Thea and Corona.

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Subscription and Maintenance Renewals

Customer Information:

Renewing 1 Year Licenses (Subscriptions)

Renewing your 1 year license of HDR Light Studio and its Connections is easy. Simply buy another subscription.

Facts:

  • Just buy another subscription whenever you need to use the software again.
  • The new subscription does not need to be on the same account as the original purchase.
  • The new subscription does not need to be continuous from the expiry of the previous license.
  • The license start date is the date the Activation code is used, not the date of purchase. You have up to 30 days to activate your software after purchase.

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Student Work: Mieszko Lacinski & Jeffrey Bryans

We have just got back from the FMX 2016 event and we had a great time. The event was very popular with students and we managed to chat with many HDR Light Studio educational users.

Mieszko Lacinski studying Computer Animation at University of South Wales dropped by the booth and showed us one of his recent projects. We thought it was great and well worth sharing on our blog.

Here is the final Project:

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Maya Artists: Frédéric Müller

We are delighted that Frédéric shared one of his recent projects with us. Lit with HDR Light Studio. We love the photographic and restrained quality of this image.

Pepermolen Olijfolie

 

HDR Light Studio 5 interfaceThe lighting is very simple but perfectly positioned to bring out the detail in the olives and leaves.

Detail

To see more of Frédéric Müller’s work, visit: www.fredericmueller.ch

3ds Max Artists: Brendan McCaffrey

Brendan McCaffrey - 1

“I have been using HDR Light Studio for about 5 years now and it’s my constant companion. I have produced 200+ images and animations lit only with custom HDRI maps”

Brendan McCaffrey is a 3D artist and long time user of HDR Light Studio. We had a chat with him to find out more about his background, 3D tools/workflow and more. Of course this is a great opportunity to showcase his amazing imagery too! Continue reading

FMX 2016

FMX2016
Lightmap Ltd are exhibiting at FMX 2016. Come and find at Booth 1.4 in the Market Place to get ‘hands on’ with the latest release of HDR Light Studio and try out the new area lights feature for yourself. We will be delighted to see you!

fmx_market_place_2016

The venue for FMX 2016 is Haus der Wirtschaft | Willi-Bleicher-Straße 19 | 70174 Stuttgart | Germany.

For more information about the event visit: www.fmx.de

Lightmap Launches HDR Light Studio 5.3

Innovative computer graphics lighting tool adds revolutionary new Area Lights feature.

1st March 2016 – Today, Lightmap announced the immediate availability of HDR Light Studio version 5.3. This new release adds ‘Area Lights’ to its feature set, allowing users to interactively create and control both HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists world-wide.Maya Connection - Renderers

The ‘Maya’ Connection is the first to take advantage of the new Area Lights feature, supporting all leading renderers: MentalRay, V-Ray, Maxwell, Arnold, Octane, Redshift, RenderMan and Iray for Maya.

3ds Max, Cinema 4D, Modo and Nuke/Octane Connections will be updated soon to support the new area lights feature.

“We are very excited about the HDR Light Studio 5.3 release. The ability to control both the environment map and area lights using one unified lighting workflow is a totally unique approach and a significant evolution of our software. In fact it’s the biggest update we have ever made” says Mark Segasby, Lightmap CEO. “Our customers love how fast they can block out lighting and adjust it using HDR Light Studio’s interactive HDRI map, and how fast this renders. By adding the ability to promote a light from the HDRI map into 3D, users can use all of HDR Light Studio’s controls and content to light details on their models too.”

Area Lights in Maya

Left: Area Lights in the Maya scene    Right: Area Lights lighting effect

IBL and Final Shot

Left: Just the HDRI map lighting     Right: Area Lights and HDRI map lighting together

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HDR Light Studio lights up Ford Campaign

CircleMedia - Ford Range

We were delighted to receive these images from HDR Light Studio users CircleMedia.
Produced using 3ds Max / V-Ray / HDR Light Studio 5.

CircleMedia - Ford Edge CircleMedia - Ford Mustang

 

 

 

Project Credits
Client: Ford
Agency: Blue Hive, London
Creative Director: Bryn Attewell
Art Director: Mark Dickens
CGI: CircleMedia
Retouching: CircleMedia

Edge in HDR Light Studio

 HDR Light Studio was used to add specific highlights to the vehicles.