Category Archives: HDR Light Studio – Connections News

Cinema 4D Artists: Irinel Papuc

IPD3D - Daily Render

I’m a long time admirer of Irinel Papuc’s renders, many of which are posted at the Octane Render Facebook Group. I like how each render is about solving a particular challenge, be it trying out a new special effect/process or perfecting a material. I can see how doing these experiments, out side of the day to day workload, will really increase the skills you have at your disposal.

So it was great news to hear that many of those images were also lit with HDR Light Studio. This was the excuse I needed to get in touch with Irinel and find out more. Continue reading

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Area Lights added to MODO Connection

MODO Area LightsFriday 1st July 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.4. This new release adds ‘Area Lights’ to the MODO plug-in Connection, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use. The Area Light feature is compatible with: MODO Renderer, Octane and V-Ray. This update also adds compatibility with MODO version 10. Continue reading

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Area Lights added to 3ds Max and Cinema 4D Connections

12th May 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.3. This new release adds ‘Area Lights’ to the 3ds Max and Cinema 4D Connections, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists.

Introduction to Area Lights in 3ds Max


The 3ds Max Connection supports Area Lights for these compatible renderers:
V-Ray, Maxwell, Octane, Thea and Corona.

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Student Work: Mieszko Lacinski & Jeffrey Bryans

We have just got back from the FMX 2016 event and we had a great time. The event was very popular with students and we managed to chat with many HDR Light Studio educational users.

Mieszko Lacinski studying Computer Animation at University of South Wales dropped by the booth and showed us one of his recent projects. We thought it was great and well worth sharing on our blog.

Here is the final Project:

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Maya Artists: Frédéric Müller

We are delighted that Frédéric shared one of his recent projects with us. Lit with HDR Light Studio. We love the photographic and restrained quality of this image.

Pepermolen Olijfolie

 

HDR Light Studio 5 interfaceThe lighting is very simple but perfectly positioned to bring out the detail in the olives and leaves.

Detail

To see more of Frédéric Müller’s work, visit: www.fredericmueller.ch

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3ds Max Artists: Brendan McCaffrey

Brendan McCaffrey - 1

“I have been using HDR Light Studio for about 5 years now and it’s my constant companion. I have produced 200+ images and animations lit only with custom HDRI maps”

Brendan McCaffrey is a 3D artist and long time user of HDR Light Studio. We had a chat with him to find out more about his background, 3D tools/workflow and more. Of course this is a great opportunity to showcase his amazing imagery too! Continue reading

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Lightmap Launches HDR Light Studio 5.3

Innovative computer graphics lighting tool adds revolutionary new Area Lights feature.

1st March 2016 – Today, Lightmap announced the immediate availability of HDR Light Studio version 5.3. This new release adds ‘Area Lights’ to its feature set, allowing users to interactively create and control both HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists world-wide.Maya Connection - Renderers

The ‘Maya’ Connection is the first to take advantage of the new Area Lights feature, supporting all leading renderers: MentalRay, V-Ray, Maxwell, Arnold, Octane, Redshift, RenderMan and Iray for Maya.

3ds Max, Cinema 4D, Modo and Nuke/Octane Connections will be updated soon to support the new area lights feature.

“We are very excited about the HDR Light Studio 5.3 release. The ability to control both the environment map and area lights using one unified lighting workflow is a totally unique approach and a significant evolution of our software. In fact it’s the biggest update we have ever made” says Mark Segasby, Lightmap CEO. “Our customers love how fast they can block out lighting and adjust it using HDR Light Studio’s interactive HDRI map, and how fast this renders. By adding the ability to promote a light from the HDRI map into 3D, users can use all of HDR Light Studio’s controls and content to light details on their models too.”

Area Lights in Maya

Left: Area Lights in the Maya scene    Right: Area Lights lighting effect

IBL and Final Shot

Left: Just the HDRI map lighting     Right: Area Lights and HDRI map lighting together

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HDR Light Studio lights up Ford Campaign

CircleMedia - Ford Range

We were delighted to receive these images from HDR Light Studio users CircleMedia.
Produced using 3ds Max / V-Ray / HDR Light Studio 5.

CircleMedia - Ford Edge CircleMedia - Ford Mustang

 

 

 

Project Credits
Client: Ford
Agency: Blue Hive, London
Creative Director: Bryn Attewell
Art Director: Mark Dickens
CGI: CircleMedia
Retouching: CircleMedia

Edge in HDR Light Studio

 HDR Light Studio was used to add specific highlights to the vehicles.

 

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3ds Max Artists: Ars Thanea

Ars Thanea Logo

 

Ars Thanea is an Advertising Agency and Creative Production Studio based in Warsaw, Poland. They constantly deliver award-winning works for international and local brands, with a reputation for a bold approach with a huge love of polishing every detail. The company emphasise that every success they earn, they owe to the most professional people on board and the highest quality tools used on a daily basis.

Ars Thanea have been HDR Light Studio users since version 1.5. We caught up with them recently to find out how HDR Light Studio 5 was helping their lighting workflow.

“HDR Light Studio is definitely great software. The most important thing while using it is the huge improvement on efficiency for the whole Ars Thanea team. We can speed up production processes still keeping the highest standards of quality in our projects, which is priority number one for us.”
Marcin Molski – Business Unit Director

Piotr Nowacki

Peter Nowacki, 3D Artist, Ars Thanea – www.pnowacki.com

“HDR Light Studio is a perfect tool for product renders. I like it both with lighting up various materials, my favourite one is metal, and for creating the light for the main scene. While working on one of the recent projects, HBO Oscar Night, I used HDR Light Studio to get rid the reflection from the statue edges and to create the overall scene mood. I love this possibility of adding all the little lights – it allows me to present every single detail and show the product in a full glory. I also do appreciate that the software works very fast and has a enormous impact on my workflow.”

HBO The Oscar Night - HDR Light Studio

HBO The Oscar Night


 

Anna Mierzejewska

Anna Mierzejewska, 3D Artist, Ars Thanea – www.anagraphics.pl

“I like to use HDR Light Studio in projects that combine a photo shoot with 3D CGI. It’s so great that I am able to recreate and match the whole lighting set up so easily with HDR Light Studio. Most of all I love that, despite the simplicity of user interface, there is a huge variety of individual, realistic lighting. One of my favourite features is the Light Paint option, which lets you add highlights easily, right where you want them to be.”

DUPont Detail

DU Pont Ad


 

Pawel Szklarski

Pawel Szklarski, 3D Artist, Ars Thanea – www.pawelszklarski.pl

“I have worked in the CGI industry over 10 years. I may say now, that over that time the automotive field became my hobby horse, which you can clearly see through my portfolio. They know this very well in Ars Thanea, and I’m consequently assigned to such projects. I’m responsible for lighting, shading and the rendering stages, so HDR Light Studio is like my second hand. The software is just irreplaceable in lighting-up the models in the scene, but I also use it to create the HDRI reflection maps of every part of the vehicle model – such as body, wheels, headlights, etc. Then I put the main HDRI maps to the “reflection” feature in the Light Dome, which makes combining the extra reflections much easier in the compositing process.”

Mercedes_Benz_CLA

Mercedes_Benz_CLA_detail

 

Many thanks to the whole team at Ars Thanea for being awesome HDR Light Studio users, producing amazing work and spending time working with us on this feature. To see more amazing imagery from Ars Thanea – visit their web site at: www.arsthanea.com

15 Day Trial

 

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