Lightmap announces the immediate availability of the HDR Light Studio Connection for MODO 11. Compatible with MODO, Octane and V-Ray renderers.
Please Note: LightPaint in the MODO viewport in MODO version 11.1 does not work.
We are working with Foundry to find a fix for this issue. LightPaint works fine in MODO 11.0 viewport.
Kaoru Toyoguchi is a Designer at the JVCKENWOOD Design Corporation in Japan, where he produces beautiful still images and animated visualizations of their products for packaging, catalogues and online. We caught up with Kaoru, who uses HDR Light Studio on 100% of his images, to understand why.
© JVCKENWOOD DESIGN Corporation
Friday 1st July 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.4. This new release adds ‘Area Lights’ to the MODO plug-in Connection, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use. The Area Light feature is compatible with: MODO Renderer, Octane and V-Ray. This update also adds compatibility with MODO version 10. Continue reading
We are pleased to announce that the MODO 901 Connection has been released and added to our downloads page. Customers can now use HDR Light Studio 5.1 in a connection with MODO 901. For more details about the MODO connection please visit our MODO connection page for this plug-in.
In addition to this, the MODO Connections for 701 and 801 have also been updated to provide significant performance improvements with live updates. Please update to HDR Light Studio 5.1 in order to use these new connections.
3D Artist Magnum1976
Hi David (Magnum1976), looking at your web site, you work on a wide range of creative visual projects in both 2D and 3D. How did your career start, in 2D or 3D?
I am self-taught since I was a kid. I did not go to art or design school, but in 1999, I was able to join a communication agency thanks to my graphic skills on Photoshop, Xpress and Indesign. But after 6 years in 2D, I wanted to learn 3D and went on a 3 month training course to get started. I continued to train myself after this with tutorials on 3ds Max.
How did you come to choose MODO as your main 3D software?
During my 3ds Max training, I read a 3D magazine where there was an article about Modo 202, showing the ability to paint directly on the 3D model. I wanted to know more, so I put 3ds Max aside for Modo. The early days in Modo were difficult I must admit it, but once tamed, I have never left it.
The Octane Render for MODO beta has now begun.
I took Octane for a spin in MODO and was delighted to discover that HDR Light Studio worked out of the box because Octane can use the MODO environment for its environment lighting too! Yay! I was able to use LightPaint in the MODO viewport to place lights and see the lighting update in an instant in Octane. I have a pretty decent consumer grade graphics card (GTX780) and it was soooo fast!! I was able to take my existing watch demo scene setup for the MODO renderer, and add the Octane materials all within half an hour…. without reading the manual too. So the integration is very intuitive and easy to use, and I found myself really having some fun using it. The quality of the image I was creating was really great and depth of field noise resolved really fast. I’m looking forward to having another play, maybe with a car model next time.
The beauty of HDR Light Studio is that your lighting will work with any renderer as it’s all coming from a HDRI map – it’s the only truly portable lighting format. As new renderers come to MODO we look forward to supporting them too!
Do check out Octane for MODO at the Otoy website: http://render.otoy.com/shop/modo_plugin.php
We have just released an in depth ‘product shot’ lighting tutorial for ‘HDR Light Studio for MODO’ by Mark Segasby, co-inventor of HDR Light Studio software.
See how easily you can light your product shots using HDR Light Studio in MODO rather than traditional 3D lights and bounce cards. This demo is over 30 minutes long and does go into a lot of detail about the lighting process and techniques possible using HDR Light Studio.
As the HDR Light Studio interface is the same whichever partner software it is used with, this tutorial is useful for any HDR Light Studio user, whichever 3D software they use. Happy Lighting!
We also produced a tutorial for lighting animated product shots also, where additional considerations need to be made about the lighting over time.
Here’s a few shots lit with that technique:
Martin Oberg Is a MODO Artist and Photographer from Sweden. He specializes in automotive imagery and product visualization. We caught up with Martin to ask him about his history in 3D art and his tools and workflow. Continue reading
HDR Light Studio is first and foremost a lighting tool, the HDRI map is simply the carriers of your lighting intent. HDR Light Studio let’s 3D artists express their lighting vision with unparalleled ease and speed within MODO. Our users light their shots faster and achieve sophisticated lighting and reflections without worrying about managing an array of complex settings.
The new HDR Light Studio for MODO integration is helping both beginners and the most advanced users to create better lit imagery. Let’s hear what some of our MODO users are saying about HDR Light Studio… Continue reading