Welcome to the first episode of 3D TALK – where I talk to 3D artists and learn about their journey into 3D, the tools they use and anything else interesting that crops up.
I had a really enjoyable conversation with Polish 3D artist Wojciech Portnicki. We chatted about his path into 3D, his use of MODO with Octane Render working for Harman in China, and much more. The sound quality is poor, as it was recorded over skype, but stick with it, he has a great story. Not many 3D artists start out as librarians.
Sonoco-Trident is the world’s fastest growing and most innovative digital brand management business. They have been using HDR Light Studio for 2 years now.
Let’s see what Sonoco-Trident 3D artists have to say about HDR Light Studio software.
The software allows us to very quickly create very realistic lighting set ups for our CGI scenes. It has completely changed how we build our scenes and allowed us to massively improve the quality of renders we produce.
HDR Light Studio is very easy to use, and gives us full control of specific highlights and shadows with its full spectrum of controls, presets and settings.
The software is perfect for creating studio style product shots, which is the bulk of what we do at Trident. It has everything you need to recreate a virtual photography studio on your desktop. Having the ability to ‘drag and drop’ a highlight means you can focus on creativity rather than technical limitations. Prefect for people who aren’t very technical, like me!
Kaoru Toyoguchi is a Designer at the JVCKENWOOD Design Corporation in Japan, where he produces beautiful still images and animated visualizations of their products for packaging, catalogues and online. We caught up with Kaoru, who uses HDR Light Studio on 100% of his images, to understand why.
Friday 1st July 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.4. This new release adds ‘Area Lights’ to the MODO plug-in Connection, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use. The Area Light feature is compatible with: MODO Renderer, Octane and V-Ray. This update also adds compatibility with MODO version 10. Continue reading →
We are pleased to announce that the MODO 901 Connection has been released and added to our downloads page. Customers can now use HDR Light Studio 5.1 in a connection with MODO 901. For more details about the MODO connection please visit our MODO connection page for this plug-in.
In addition to this, the MODO Connections for 701 and 801 have also been updated to provide significant performance improvements with live updates. Please update to HDR Light Studio 5.1 in order to use these new connections.
Hi David (Magnum1976), looking at your web site, you work on a wide range of creative visual projects in both 2D and 3D. How did your career start, in 2D or 3D?
I am self-taught since I was a kid. I did not go to art or design school, but in 1999, I was able to join a communication agency thanks to my graphic skills on Photoshop, Xpress and Indesign. But after 6 years in 2D, I wanted to learn 3D and went on a 3 month training course to get started. I continued to train myself after this with tutorials on 3ds Max.
How did you come to choose MODO as your main 3D software?
During my 3ds Max training, I read a 3D magazine where there was an article about Modo 202, showing the ability to paint directly on the 3D model. I wanted to know more, so I put 3ds Max aside for Modo. The early days in Modo were difficult I must admit it, but once tamed, I have never left it.
I took Octane for a spin in MODO and was delighted to discover that HDR Light Studio worked out of the box because Octane can use the MODO environment for its environment lighting too! Yay! I was able to use LightPaint in the MODO viewport to place lights and see the lighting update in an instant in Octane. I have a pretty decent consumer grade graphics card (GTX780) and it was soooo fast!! I was able to take my existing watch demo scene setup for the MODO renderer, and add the Octane materials all within half an hour…. without reading the manual too. So the integration is very intuitive and easy to use, and I found myself really having some fun using it. The quality of the image I was creating was really great and depth of field noise resolved really fast. I’m looking forward to having another play, maybe with a car model next time.
The beauty of HDR Light Studio is that your lighting will work with any renderer as it’s all coming from a HDRI map – it’s the only truly portable lighting format. As new renderers come to MODO we look forward to supporting them too!
We have just released an in depth ‘product shot’ lighting tutorial for ‘HDR Light Studio for MODO’ by Mark Segasby, co-inventor of HDR Light Studio software.
See how easily you can light your product shots using HDR Light Studio in MODO rather than traditional 3D lights and bounce cards. This demo is over 30 minutes long and does go into a lot of detail about the lighting process and techniques possible using HDR Light Studio.
As the HDR Light Studio interface is the same whichever partner software it is used with, this tutorial is useful for any HDR Light Studio user, whichever 3D software they use. Happy Lighting!
We also produced a tutorial for lighting animated product shots also, where additional considerations need to be made about the lighting over time.
Martin Oberg Is a MODO Artist and Photographer from Sweden. He specializes in automotive imagery and product visualization. We caught up with Martin to ask him about his history in 3D art and his tools and workflow. Continue reading →