Category Archives: 3ds Max

Area Lights added to 3ds Max and Cinema 4D Connections

12th May 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.3. This new release adds ‘Area Lights’ to the 3ds Max and Cinema 4D Connections, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists.

Introduction to Area Lights in 3ds Max


The 3ds Max Connection supports Area Lights for these compatible renderers:
V-Ray, Maxwell, Octane, Thea and Corona.

 

Introduction to Area Lights in Cinema 4D


The Cinema 4D Connection supports Area Lights for these compatible renderers:
Cinema 4D, V-Ray, Arnold, Octane, Maxwell and Thea.


HDR Light Studio – Area Light Key Features:

• A Natural Evolution – Area lights have been added with the same intuitive controls and ease of use as you would expect from HDR Light Studio. A single tick box promotes a light from the HDRI map into a 3D area light. Lights can be moved back and forth between the HDRI map and 3D space with ease.

• LightPaint – Area Lights can be positioned ‘in shot’ by clicking on the 3D model in the Render View using one of the LightPaint modes: Reflection, Illumination, Rim.

• Smart Dolly – Controls both the distance and size of the area light, using scaling algorithms specific to the LightPaint mode used to place the light. For example, if the area light is positioned using Illumination mode, Smart Dolly scales the light to maintain the illumination intensity whatever distance the light is from the model. This eliminates the constant back and forth between distance and scale settings, instead allowing the user to concentrate on the visual effect they want whilst using minimal controls.

• Connections – When using HDR Light Studio via a Connection to your 3D software, the Area Lights are instantly built by the Connection with the correct shader network for the chosen Renderer. Area lights are always in sync with HDR Light Studio. Start an IPR session to see a live preview of the lighting effect as you work in HDR Light Studio.

• A Light Touch – HDR Light Studio controls only the essential core settings for an area light, i.e. The RGBA image data mapped to the light surface, light size and position, falloff method and visibility to camera. Additional area light settings can still be set within your 3D software, and are not altered by HDR Light Studio.

• Portable Lighting – The lighting design is completely independent of the 3D software/renderer and can be moved between 3D software/renderers using HDR Light Studio.

 

Pricing and Availability

Existing customers within their maintenance or subscription period can download this update today from www.lightmap.co.uk.

HDR Light Studio 5.3.3 is available on Windows, Mac OS X and Linux through the Lightmap website (www.lightmap.co.uk) and its authorized resellers. Pricing starts at £695 / $995 / €945 for permanent licenses, and £295 / $445 / €395 for annual subscriptions.

15 Day Trial

3ds Max Artist: Brendan McCaffrey

Brendan McCaffrey - 1

“I have been using HDR Light Studio for about 5 years now and it’s my constant companion. I have produced 200+ images and animations lit only with custom HDRI maps”

Brendan McCaffrey is a 3D artist and long time user of HDR Light Studio. We had a chat with him to find out more about his background, 3D tools/workflow and more. Of course this is a great opportunity to showcase his amazing imagery too! Continue reading

HDR Light Studio lights up Ford Campaign

CircleMedia - Ford Range

We were delighted to receive these images from HDR Light Studio users CircleMedia.
Produced using 3ds Max / V-Ray / HDR Light Studio 5.

CircleMedia - Ford Edge CircleMedia - Ford Mustang

Project Credits
Client: Ford
Agency: Blue Hive, London
Creative Director: Bryn Attewell
Art Director: Mark Dickens
CGI: CircleMedia
Retouching: CircleMedia

Edge in HDR Light Studio

 HDR Light Studio was used to add specific highlights to the vehicles.

 

3ds Max Artists: Ars Thanea

Ars Thanea Logo

 

Ars Thanea is an Advertising Agency and Creative Production Studio based in Warsaw, Poland. They constantly deliver award-winning works for international and local brands, with a reputation for a bold approach with a huge love of polishing every detail. The company emphasize that every success they earn, they owe to the most professional people on board and the highest quality tools used on a daily basis.

Ars Thanea have been HDR Light Studio users since version 1.5. We caught up with them recently to find out how HDR Light Studio 5 was helping their lighting workflow.

“HDR Light Studio is definitely great software. The most important thing while using it is the huge improvement on efficiency for the whole Ars Thanea team. We can speed up production processes still keeping the highest standards of quality in our projects, which is priority number one for us.”
Marcin Molski – Business Unit Director

Piotr Nowacki

Peter Nowacki, 3D Artist, Ars Thanea – www.pnowacki.com

“HDR Light Studio is a perfect tool for product renders. I like it both with lighting up various materials, my favorite one is metal, and for creating the light for the main scene. While working on one of the recent projects, HBO Oscar Night, I used HDR Light Studio to get rid the reflection from the statue edges and to create the overall scene mood. I love this possibility of adding all the little lights – it allows me to present every single detail and show the product in a full glory. I also do appreciate that the software works very fast and has a enormous impact on my workflow.”

HBO The Oscar Night - HDR Light Studio

HBO The Oscar Night


 

Anna Mierzejewska

Anna Mierzejewska, 3D Artist, Ars Thanea – www.anagraphics.pl

“I like to use HDR Light Studio in projects that combine a photo shoot with 3D CGI. It’s so great that I am able to recreate and match the whole lighting set up so easily with HDR Light Studio. Most of all I love that, despite the simplicity of user interface, there is a huge variety of individual, realistic lighting. One of my favorite features is the Light Paint option, which lets you add highlights easily, right where you want them to be.”

DUPont Detail

DU Pont Ad


 

Pawel Szklarski

Pawel Szklarski, 3D Artist, Ars Thanea – www.pawelszklarski.pl

“I have worked in the CGI industry over 10 years. I may say now, that over that time the automotive field became my hobby horse, which you can clearly see through my portfolio. They know this very well in Ars Thanea, and I’m consequently assigned to such projects. I’m responsible for lighting, shading and the rendering stages, so HDR Light Studio is like my second hand. The software is just irreplaceable in lighting-up the models in the scene, but I also use it to create the HDRI reflection maps of every part of the vehicle model – such as body, wheels, headlights, etc. Then I put the main HDRI maps to the “reflection” feature in the Light Dome, which makes combining the extra reflections much easier in the compositing process.”

Mercedes_Benz_CLA

Mercedes_Benz_CLA_detail

 

Many thanks to the whole team at Ars Thanea for being awesome HDR Light Studio users, producing amazing work and spending time working with us on this feature. To see more amazing imagery from Ars Thanea – visit their web site at: www.arsthanea.com

Autodesk 3DS Max 2016 Connection Released

3ds Max 2016 Connection

We are pleased to announce that the 3ds Max 2016 Connection has been released and added to our downloads page. Customers can now use HDR Light Studio 5 in a connection with 3ds Max 2016. For more details about the 3ds Max connection please visit our web page for this plug-in.

3ds Max Artist: PK3D Studio

Relonch In Hand 1

 

PK3D Studio has produced a stunning range of CGI images for the upcoming camera for iPhone – Relonch Camera.

The images were created with 3ds Max, V-Ray and HDR Light Studio. Every shot was lit using HDR Light Studio and the quality of the work is simply stunning. Piotr says “Without HDR Light Studio, lighting these shots would have taken much longer. It was so easy to adjust the lights appearance with the real-time feedback in HDR Light Studio’s render view”.

Her are some examples of the lighting for these shots. It doesn’t look pretty as an image, but it’s how those lights interact with the 3D model and materials that’s important. Each light has been placed using the LightPaint feature, clicking directly on the 3D model in the render view to put the light where it’s needed on the HDRI map.

Relonch Screen Grab 2

Relonch Screen Grab 3

Here’s some more lovely CGI shots from this project! They are not photographs… honestly.
Thanks so much for sharing Piotr!

Relonch Front DetailRelonch In hand 2Relonch Rear 1Relonch Corner Detail 1Relonch Rear

 

 

Anton Bessonov – Stunning 3ds Max Shots

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

We were delighted to be sent this amazing work by HDR Light Studio user Anton Bessonov. He says ” I love HDR Light Studio, because I do not know how I used to live without it! It greatly simplifies the lives of those who are engaged in rendering.”

Thanks for the beautiful imagery and kind words! Check out more of his amazing CG imagery at: www.bessonovart.ru

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

Anton Bessonov - HDR Light Studio
3ds Max / Corona Render / HDR Light Studio

Anton Bessonov - HDR Light Studio
3ds Max / iRay / HDR Light Studio

Jomar Machado lights up prestigious calendar with HDR Light Studio for 3ds Max

Jomar Machado has produced this stunning image for Shell’s 2014 Calendar. He created the shot using 3ds Max and Mental Ray to render the truck, car and motorbike. The vehicles were lit entirely with HDR Light Studio, used to enhanced an existing HDRI map to perfectly shape the lighting and reflections for a more dynamic final image with an illustrative style.

Jomar 3ds Max render

Jomar used the new HDR Light Studio live connection with 3ds Max to push his 3ds Max scene into HDR Light Studio, where the LiveLight preview window was used to position additional lights onto the HDRI map using the ‘point and click’ light placement tool – LightPaint. Jomar could easily and artistically place highlights and reflections to really sell the 3D form of his model and create the perfect lighting rig. Because the shot was lit entirely with a single HDRI map, then 3ds Max was able to render the final image too!

Here you can see some screen shots of the model loaded into HDR Light Studio’s LiveLight window.

Jomar - HDR Light Studio and 3ds Max

…. and here’s the final shot comped together in Photoshop.

Jomar - final shot lit with HDR Light Studio

A big thanks to Jomar Machado for sharing this work with Lightmap. To see more of his work using 3ds Max and Mental Ray, please do visit his blog or gallery.

Additional image credits: Art Director – Victor de Castro, Creative – Raul Fernandes

If you are impressed with this new way to light your scene and enhance HDRI maps in 3ds Max – check out the HDR Light Studio for 3ds Max web page for more details and example images.

Happy lighting!