We spoke with Felipe Mirez, Visual Director at Falcon Northwest in Medford, Oregon about his experience in working across different industries, challenges he’s faced as a CG artist and how HDR Light Studio plays a key part in his workflow.
Congratulations to Felipe and his team for being awarded ‘Best Regional TV & Multi-Market Cable – Use of Animation’.
Lightmap:What sparked your interest in animation and becoming a Multimedia Animation Artist?
Felipe:Long ago as a kid, I was watching Star Wars for the first time. I was awe-stuck looking by the animation and this is where it all began. I started pursuing stop-motion and 2D animations as hobby and I just couldn’t stop loving it. Fortunately, the new world of CGI started to flourish in the early 90’s and I was fortunate to witness and experience the trend. Continue reading →
Founded in 2004, Happy Finish is a globally renowned Production Studio and Agency offering a vast range of cross-platform creative production services including VR, AR & Mixed Reality, 360 images, Stills Retouching & CGI, Animation and Motion Production & Post, as well as Artificial Intelligence. (Wow, that’s a lot of services!)
We spoke to Derek DSouza, a CG Artist based at Happy Finish’s Mumbai Office, to discuss the challenges faced by CG Artists in India, his preferred workflow to meet these demands and of course how HDR Light Studio plays a key part of their workflow. Continue reading →
Alberto Luque Marta used HDR Light Studio for the first time to light his project. We were excited to know about his first impression.
He said “The advantage is quite clear, you have the possibility to create a study light or custom fill light to illuminate the model you are going to light and not use a pre-made one. Continue reading →
Ars Thanea is an award-winning CGI Studio and home to very talented creatives, thinkers and makers who blend mixtures of ideas and craft around extremely engaging stories to deliver stunning, effective results for their clients.
Ars Thanea loosely translates from Greek as ‘the art of imagination’ and when we visited their Warsaw studio it quickly became apparent that they live up to their name.
The predominantly glass building is papered with drawings penned by their artists. The space is broken up creatively by wood, rope and other structural features that retain a feeling of openness. A variety of interesting lighting rigs add to the ambience of the different areas and there’s even a bed if the day becomes a bit much and you feel like a nap.
We were there to understand the role that HDR Light Studio plays in the creation of their beautiful work and spent time getting under the hood on some recent projects. You can see the results in our video below.
A massive thanks to our amazing hosts at Ars Thanea for being so welcoming.
Left to right: Marcin Molski (Ars Thanea), Mark Segasby (Lightmap), Lucy Cooper (Lightmap), Aleksandra Watras (Ars Thanea)
12th May 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.3. This new release adds ‘Area Lights’ to the 3ds Max and Cinema 4D Connections, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use that has made HDR Light Studio a favourite lighting tool with professional 3D artists.
Introduction to Area Lights in 3ds Max
The 3ds Max Connection supports Area Lights for these compatible renderers: V-Ray, Maxwell, Octane, Thea and Corona.
“I have been using HDR Light Studio for about 5 years now and it’s my constant companion. I have produced 200+ images and animations lit only with custom HDRI maps”
Brendan McCaffrey is a 3D artist and long time user of HDR Light Studio. We had a chat with him to find out more about his background, 3D tools/workflow and more. Of course this is a great opportunity to showcase his amazing imagery too! Continue reading →