Category Archives: HDR Light Studio News

Novedge Webinar

 

Mark Segasby, Lightmap Co-Founder, will be demonstrating HDR Light Studio in a Novedge Webinar.

Fast Perfect Lighting with HDR Light Studio 4
Live! Wednesday, November 21, 2012 — 11:00am PDT

For more details visit the Novedge web site: http://novedge.com/webinarseries/

Update Nov 22nd 2012: Watch the recorded webinar right here, learn all the basics of lighting in HDR Light Studio 4 with KeyShot, Maxwell Studio and Maya.
 

Novedge Webinar Series Episode 59: Fast Perfect Lighting with HDR Light Studio 4 from Novedge on Vimeo.

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Maxwell Studio 2.7.20 – support for HDR Light Studio 4 on Mac and Linux

Maxwell Studio + HDR Light Studio 4 Live are now compatible on Windows, Mac OSX and Linux platforms

The latest Maxwell Studio 2.7.20 installers for Max and Linux support HDR Light Studio 4. No special plug-in is required, simply install Maxwell Studio and HDR Light Studio 4 (Full or Demo) on the same machine. Maxwell Studio will see the HDR Light Studio 4 installation and can launch it in Live mode for interactive image based lighting in Maxwell Studio using the FIRE preview.

Big thanks to the Next Limit team for their excellent partnership and support with this integration. We are delighted that Mac and Linux users can now take advantage of this compatibility.

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HDR Light Studio 4 is here – Win, Mac & Linux

Lightmap’s HDR Light Studio 4 Delivers Unparalleled Lighting Control For All 3D Artists

London, UK, 24 September, 2012: Lightmap launches HDR Light Studio 4 for Windows with OS X and Linux releases available for the first time bringing the creation and control of image based lighting within the reach of all 3D artists. LightPaint, LightCam, FilmBack and SunShade technologies combined with Python scripting give stunning new routes to peerless lighting and visual perfection.

“HDR Light Studio 4 offers a unique lighting approach that benefits all 3D and visualization artists” said Mark Segasby, CEO of Lightmap “This major new release brings this technology to all 3D professionals and students with competitive new pricing and licensing options. Our single edition contains all the features and connectivity, including Live plug-ins, to make HDR Light Studio 4 part of your 3D workflow today on any platform.” He continued “Our latest release introduces a vast array of new features, led by LightPaint, providing the greatest creative lighting control possible for our customers.”

“LightPaint has revolutionized our lighting workflow. No more trial and error and waiting for re-renders, just instant visual feedback as you move lights around. LightPaint takes the guesswork out of placing light…” said Tom Painter, Bigman

“HDR Light Studio 4 became my default lighting solution after about 15 minutes of playing with the Beta… I love placing lights by ‘touching’ the model, it’s so intuitive and a huge time saver.” said Jim Cascarina, MGV Continue reading

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HDR Light Studio 3.5 is coming to Germany – FMX 2012

We are really looking forward to attending this years FMX2012 event in Stuttgart, Germany – from May 8th to 11th. It will be a great opportunity to meet with our users and 3D artists who are interested in image based lighting rig creation with HDR Light Studio. It’s perfect timing too, as visitors to our stand will be able to try for themselves the brand new ‘LightPaint’ feature in HDR Light Studio 3.5 – which will be available on Mac and Linux platforms too for the first time in our history.

For more details on FMX2012 please visit the web site: www.fmx.de

If you want to come and see Lightmap Ltd at our stand at the event, but don’t want to pay to get in, then the Friday Open Market is a great option. The Friday Open Market takes place on May 11, 2012. To obtain a ticket, the special registration form (download the PDF form from us here) needs to be filled in and signed. It provides free entrance to the School Campus and Marketplace at FMX 2012 on that date only. It provides no entrance on any other date or to any other offerings taking place at FMX 2012.

We hope to see you there!
(P.S. Thanks to ArsThanea for the cool 3D model seen above in LiveLight on the Mac! Model created by Daniel Komuda and Adam Nakonieczny for Ars Thanea)

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LightPaint is coming!

An amazing new set of features is coming to the next update of HDR Light Studio, version 3.5. We call it LightPaint. New tools to allow the user to place and select lights directly on the 3D rendered view. Objects can be lit with lightning speed and a level of precision simply not possible before – it’s a fun and fast way to light a scene. Of course at all times everything it totally adjustable, that’s the great thing about HDR Light Studio… it’s non-destructive and resolution independent. At all times the user is not painting pixels, rather designing a complex lighting rig built in a system designed for that sole purpose. So lighting colors, size, and brightness can all be adjust easily on the fly with instant feedback on the 3D model.

But it doesn’t stop there… remember HDR Light Studio is a powerful system for adjusting existing HDRI maps. So you can place adjustments to exposure, color and saturation just as easily – with fine control over the fall-off of the effect. So if a part of the model looks a little dark, click on that area to make it brighter, cool! It’s so simple, even your granny can use it, or your 5 year old! But the quality of results is simply outstanding – perfect illumination and reflections. Once you have used LivePaint, there’s no going back and it’s coming to Windows, Mac and Linux real soon! HDR Light Studio 3.5 is a free update for version 3 customers!

Here’s a quick demo!

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Lightmap Labs: Sneaky Peek: Part 1

It’s been very busy down in the depths of Lightmap’s Labs, and we cannot contain our excitement at the tech coming to HDR Light Studio any more so are going to have to give you a sneak-peek of what’s coming very, very soon!

Mac and Linux is here!
You have been asking for it, and we have been listening! A huge amount of effort has gone into porting HDR Light Studio over to Mac and Linux over the last few months, and in the process we have been tweaking things here and there to give you an even better experience designing and augmenting your HDR’s. It’s faster, sleeker, and busting with new features such as SunShade Nodes, LightPaint technology, Light Node previews, and much, much more. Here’s a screenshot of the enhanced UI to get your juices flowing and we’ll go on to explain a bit more about some of the new tech here and in later posts.

SunShade Node
As the name suggests, this new node enables the precision control of very bright light sources on existing HDR’s. Sources such as the Sun (or any bright area in general) can impact the quality of your renders in unfavorable ways, such as by producing speckling artifacts or overly bright illumination from certain angles. The SunShade Node allows you to tackle these problems head-on and control these undesirable effects with a powerful and yet intuitive control system. It also provides total creative control to ‘dial down’ the brightness of any light source in an existing HDRI. Here’s a movie we had on show at CVMP 2011 (more on that later) showing it in action:

LightPaint Tech
Lightmap’s new LightPaint tech is one of our favorites. It allows user interaction from within LiveLight (or any LightPaint enabled host) to pass back into HDR Light Studio to control Light Node placement, giving the user ultimate control over their effect on the final render. This exact positioning of reflections and illumination by clicking on the 3D model in LiveLight really helps boost productivity and getting the right result in those tricky-to-light areas.

CVMP2011
In November 2011 Lightmap attended ‘CVMP 2011’, meeting 3D artists and TD’s from the VFX community. We treated them to a sneak peak at these new tech features behind closed doors as well as talking about image based lighting, HDR augmentation, and our plans to bring HDR Light Studio to Linux and Mac.

We thought we’d share with you now this short video that we had playing in our display area to form a basic introduction to the core concepts of our technology and its application for VFX lighting projects using image based lighting.

We hope you are as excited as we are about these new technologies coming to HDR Light Studio, and in the next few weeks we will be expanding on these features in the blog in the run up to its public release.

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HDR Light Studio 3.0 has arrived!

Lightmap launches HDR Light Studio version 3.0


HDR Light Studio v3.0 features: Collada support, new light blending modes, custom fall-off curves and faster render times

 

Click here to see full list of new feature and demo videos

1st January 2012 – Lightmap today announced immediate availability of HDR Light Studio v3.0 – the most incredible version yet of their groundbreaking real-time lighting software. Packed with new features including; localized exposure, color and saturation tools using new light blending modes, custom fall-off curves, a new color system for lighting artists and Collada support. Continue reading

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Lighting Contest 2011 – Results

First of all… big thanks to everyone who entered. It was great to see what our customers have been up to with HDR Light Studio.

It wasn’t easy to choose the winners from the wide range of entries and subject matter we received. The top 3 represents the selections of all the judges… but we were by no means all in agreement – this was tough… many images were really great and it is a very subjective task. This competition was all about the lighting and how the image based lighting had contributed to the final render. The top 3 images clearly demonstrate how good image based lighting, even if it is simple and subtle, can bring a 3D object to life.

Onto the results… (Fanfare!) Continue reading

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HDR Light Studio – Lighting Contest 2011

LIGHT UP OUR WORLD!!!

Lightmap are inviting customers to submit their images into this year’s Lighting Contest. We are looking for creative and inspiring images showcasing the power of HDR Light Studio lighting. The subject matter is not important… it can be a car or a bumble bee, a studio shot or within an environment. We are looking for images that ooze the quality required for high end advertising imagery. It doesn’t need to be new work made for this competition; past projects can be submitted… as long as HDR Light Studio has played a major role in the lighting of the final image. Continue reading

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Jeff Patton NVIDIA feature

There’s a nice feature on Jeff Patton and his work using 3DS Max with iRay on the NVidia web site. Check it out here: http://www.nvidia.com/object/mercedes-benz.html

It does however fail to mention that Jeff has been a long time user of HDR Light Studio in his work, and in fact it’s a key component in achieving his superb results. Nearly all Jeff’s renders now utilize HDR Light Studio – in most cases representing all of the lighting for the scene. Jeff is able to take background photographs and build convincing HDR environments using HDR Light Studio to work on top of existing HDR environments from other locations and craft them using additional lighting and effects – so you’d never guess no HDR was shot on the background location.

The results are great car renders that bring out the best in the vehicle whilst bedding the car into the background. Certainly iRay and HDR Light Studio has proven to be an ideal partnership here.

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