Lightmap Ltd are exhibiting in the Market Place at FMX 2017 – May 2nd to 5th in Stuttgart, Germany. Come find our booth and get hands on with the latest release of HDR Light Studio. We will be delighted to see you! For more information about FMX 2017 visit: www.fmx.de
Kaoru Toyoguchi is a Designer at the JVCKENWOOD Design Corporation in Japan, where he produces beautiful still images and animated visualizations of their products for packaging, catalogues and online. We caught up with Kaoru, who uses HDR Light Studio on 100% of his images, to understand why.
© JVCKENWOOD DESIGN Corporation
Luminous Creative Imaging have produced a really gorgeous personal project: Caramel Loves Chocolate.
It’s about fluid dynamics, color, taste, and chocolate and caramel in a loving embrace. Everything was created in 3D and sculpted in Mudbox. Lighting was done in HDR Light Studio 5 and rendered with Maya/Mental Ray.
We are delighted that fxguide has written their first article about HDR Light Studio. John Montgomery interviewed Andy Rowan-Robinson, from Framestore, about their use of HDR Light Studio for lighting CGI content in commercials. The article also covers the new features found in version 5.4. Read the full article here.
Watch this video for an overview of the new features:
How do I get my hands on it?
- If you’re an existing subscription or maintenance customer the release is all yours. Simply login to your account and download now.
- If your subscription or maintenance has lapsed you can renew online now.
- Alternatively you can take a fully functioning 15 day trial.
Don’t forget, we’re here to help. If you have any questions at all, please don’t hesitate to contact firstname.lastname@example.org
The Juicy Details
Adjustable Light Handles
Since HDR Light Studio 1, lights have been positioned by their centres, as indicated by the orange dot – we call this the handle. But sometimes when using LightPaint to position lights on the 3D model, you don’t want to place a light by its centre. HDR Light Studio 5.4 introduces adjustable handles that can be positioned anywhere within the light.
The handle can be easily moved using the sliders or by dragging directly in the Light preview image.
In the image below, you can see how the light handle has been moved to the top edge of the light preview and that LightPaint has been used in the Render View to position the light by its edge.
In the example below the light is also being placed onto the bottle using its edge.
3D mapped lights are no longer limited to being orientated ‘normal’ to the lighting sphere, or for area lights, facing directly at the LightPaint location. X and Y rotations allow lights to be orientated in any direction. The light orientation is controlled with X,Y,Z rotations click and drag controls, these work relative to the light’s current orientation, so are easy to use.
Full 3 axis rotations allow new content to be added into a HDRI map and precisely orientated to simulate any 3D positioning. This provides far greater control over your existing HDRI maps.
In the example below new windows, signs, a wall and much more has been added to the existing HDRI map. This is only possible due to the new rotation controls. Even the tube lighting in the ceiling has been boosted with new lights positioned to match up exactly with those existing tube lights.
Area Lights can now point in any direction and are not limited to face the LightPaint location. So LightPaint can be used to position the light, but the direction it faces can easily be adjusted. In the example below the light has been positioned using LightPaint but orientated to uplight the ogres face. It is true that orientating lights in 3D software is easy, the difference using HDR Light Studio, is the fluidity and ease in which the lighting can be created, adjusted and positioned in a very creative way – concentrating on the lighting effect in the final shot and not worrying about moving lights in 3D space.
Rotation Modes allow the user to change the orientation characteristics of a light, providing useful behaviours for the lighting artist. There are 4 Rotation Modes:
Free: Behaves the same as when the Advanced Rotation setting is off (lights are normal to the lighting sphere and area lights face the LightPaint location), but you are able to manually adjust the X,Y,Z rotations of the light.
V-Lock: Light is always vertical, and aligned with the LightPaint location – This is ideal for pack shots, maintaining the vertical alignment of lights.
H-Lock: Light is always horizontal, but aligned with the LightPaint location.
Fixed: Ignores the LightPaint location, default to horizontal and aligned with world X axis – Ideal for placing the light over a car with a fixed orientation.
The X,Y,Z rotations are applied as an offset to these default behaviours, and this offset is maintained even when moving the light. So for example if V-Lock mode is used, the light can be tilted a little off vertical and wherever the light is place it will face a little off vertical.
New Light Sources
32 additional Studio Light Sources have been added to the Preset library.
(Customers should download Studio Lights 2 to get these new lights, for trial users they are included in the trial lights at lo-resolution)
Nice New Touches
The cursor is now updated to indicate which tool is active when using the Canvas, Render View and Light Preview.
Double click on any slider label text to reset the slider to its default value.
Cinema 4D Connection now supports R19
Cinema 4D Connection now supports R18
DeltaGen Connection now supports 2017x
15 day fully functional trial now includes all Preset Lights at low resolution
Watch demo videos of the new features in action on our What’s New page.
Lightmap are having a Black Friday (25th Nov) through to Cyber Monday (28th Nov) Sale again this year. All orders made at www.lightmap.co.uk during the sale period will automatically receive a 25% discount at checkout. This includes 1 year subscription, permanent licenses, and connections. Continue reading
Tom Nowak is a VRED Artist and CEO at Lean Design GmbH, Germany. He specializes in computer generated imagery for the automotive industry. We caught up with Tom to ask him about his career in computer generated imagery and his workflow. Continue reading
Jomar Machado Is a freelance 3ds Max Artist from Brazil who creates beautiful product images for advertising agencies in Rio de Janeiro. He specializes in automotive imagery.
We caught up with Jomar to ask him how the tools of the trade have changed during his career and how he’s managed to stay at the top of his game. Continue reading
The Survey has now ended! The winners have been notified by email.
Friday 1st July 2016 – Today, Lightmap announces the immediate availability of HDR Light Studio version 5.3.4. This new release adds ‘Area Lights’ to the MODO plug-in Connection, allowing users to interactively create and control both a HDRI Map and set of Area Lights with the same ‘artist friendly’ ease of use. The Area Light feature is compatible with: MODO Renderer, Octane and V-Ray. This update also adds compatibility with MODO version 10. Continue reading